Short Name: 

Prevents Gunsnake from the Embers of Rage DLC from spawning.

Kruk Pride Tool Shop

Short Name: 

Adds a store to Kruk Pride in the Embers of Rage DLC selling pickaxes and lanterns, similar to the Survival Supplies shop in Derth..

Use Classes in All Campaigns

Short Name: 

As recently seen with the cults expansion, new classes are sometimes missing from addon campaigns due to load order. This addon solves that problem. It allows usage of all main campaign classes in all addon campaigns.

Visibly Looted Stalls

Short Name: 

Changes the appearance of market stalls in the Embers of Rage DLC after they are looted.

NOTE: This addon is officially deprecated as of release 1.1.0 of the Embers of Rage DLC, which includes equivalent functionality.

Embers Races for Maj'Eyal Campaign (Last Hope Start)

Short Name: 

Add Embers Races To Main Campaign, and they start in Last Hope. This includes classes with unique starts (Archmage, Ashes classes, etc).

Big thanks to Zeranamu for their addon "Embers Races for Maj'eyal Campaign"(https://te4.org/games/addons/tome/embersraces), and Mex for their addon "Mex's Start in Last Hope"(https://te4.org/games/addons/tome/mex-lasthopestart). All I did was look at Mex's addon to see what they did to make characters start in Last Hope, and made that change to Zeranamu's addon.

Be sure to use only this addon, or Zeranamu's original version. You will probably be fine with both, just when testing and both active I had two entries for each Embers race on character creation.

Retroactive Embers

Short Name: 

Allows you to retrospectively add the Embers DLC to an Age of Ascendancy campaign that was started prior to activating Embers.

To add Embers to your existing AoA save game, you need to edit the desc.lua file in your character's save directory: In the "addons" property, add 'orcs' (the Embers DLC) and 'retro-orcs' (this addon).

What this addon does is initialize your character's default steam values (the same way Embers-created characters are). Without those values being initialized, you would otherwise get an error with the tinker escort reward because your AoA-created character's steam values are nil.

Weapon Schematics for Tinkers at Birth

Short Name: 

Adds class-appropriate weapon schematics to the birth definition of Tinker classes. Requires Embers of Rage DLC.

Based on a suggestion by Mel.

Diversity Mod

Short Name: 

Allows usage of all races in all campaigns. This includes addon and DLC races. Should remain compatible with future updates and DLC, the transition from 1.4.9 to 1.5.10 did not require any changes, and I doubt any future transitions will.

Currently includes support for:
Every DLC and race addon that doesn't have a weight over 9000 million.

Ruined Cave Floor Sort

Short Name: 

Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room.

Tinker Tinkering

Short Name: 

A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:

  • New tinker recipe Regeneration Salve.
  • In the Create Tinker dialog, place initial focus in the recipes list for ease of keyboard navigation.
  • Expand the descriptions of schematics in tinker stores and recipes in the Create Tinker dialog to include more useful information.
  • For characters with both a transmogrification chest and an Automated Portable Extractor, the latter will automatically be used for items that yield ingredients when melted, and the former will be used for the rest for fortress energy (controlled by game option Gameplay | Multiplexed transmogrification).
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