The Hammer of Urh'Rok: Part I

The Hammer of Urh'Rok: Part I

The Hammer of Urh'Rok, Part I
Spearhead the demonic invasion of Maj'Eyal in this high-speed mini-campaign.

((This Addon requires the Ashes of Urh'rok DLC))

In this timeline, the Scourge from the West died after using the Demonic Orb of Many Ways, giving the demons everything they needed to get through the planetary shield. As a Bringer of Doom in service to the demonic invasion, you will fight your way across a dozen new zones, uncover mysteries, pillage cities, join evil cults, and bring ruin to the land of Maj'Eyal.
The Hammer campaign is shorter than Age of Ascendancy, shorter than Embers of Rage. To provide the whole ToM'E experience in a quicker time-frame, the player levels up much faster, and enemies drop noticeably more treasure. Unlike the Arena, the classic features of multi-level dungoen zones, rare enemies, and so on are still present.

Future updates will bring better art, more variety, and all sorts of content.

Now with 1 piece of art by rexorcorum!


The Hammer of Urh'Rok: Part I forum discussion thread
The Hammer of Urh'Rok: Part I on Steam's Workshop
See addon usage in the character's vault.
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Your rating: None Average: 4.3 (6 votes)
Name Module Version Required Released File
0.5.2 - Underwater Lore 1.7.4 2021-09-13 17:49
tome-campaign-hammer.teaa
0.5.1 - More trees 1.7.4 2021-08-26 20:42
tome-campaign-hammer.teaa
0.5.0 - Demonic Achievement 1.7.4 2021-08-23 20:48
tome-campaign-hammer.teaa
0.4.2 - Drown More 1.7.4 2021-08-15 23:26
tome-campaign-hammer.teaa
0.4.1 - The Old Ones 1.7.4 2021-08-13 06:06
tome-campaign-hammer.teaa
0.4.0 - Part 1a 1.7.4 2021-08-12 02:32
tome-campaign-hammer.teaa

boring

Thee start is VERY boring - I just walk annd stomp everything. At Insane, for Allfathers sake....%((