The Hammer of Urh'Rok: Part I
The Hammer of Urh'Rok, Part I
Spearhead the demonic invasion of Maj'Eyal in this high-speed mini-campaign.
((This Addon requires the Ashes of Urh'rok DLC))
In this timeline, the Scourge from the West died after using the Demonic Orb of Many Ways, giving the demons everything they needed to get through the planetary shield. As a Bringer of Doom in service to the demonic invasion, you will fight your way across a dozen new zones, uncover mysteries, pillage cities, join evil cults, and bring ruin to the land of Maj'Eyal.
The Hammer campaign is shorter than Age of Ascendancy, shorter than Embers of Rage. To provide the whole ToM'E experience in a quicker time-frame, the player levels up much faster, and enemies drop noticeably more treasure. Unlike the Arena, the classic features of multi-level dungeon zones, rare enemies, and so on are still present.
Future updates will bring better art, more variety, and all sorts of content.
Now with 4 pieces of art by rexorcorum!
The Hammer of Urh'Rok: Part I forum discussion thread
The Hammer of Urh'Rok: Part I on Steam's Workshop
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
0.7.6 | 1.7.4 | 2022-10-31 22:49 |
tome-campaign-hammer.teaa |
0.7.5 - Undead in Space | 1.7.4 | 2022-08-03 01:46 |
tome-campaign-hammer.teaa |
0.7.4 - Blight and Harmony | 1.7.4 | 2022-08-02 03:59 |
tome-campaign-hammer.teaa |
0.7.3 - Secret Final Boss Time | 1.7.4 | 2022-07-12 04:41 |
tome-campaign-hammer.teaa |
0.7.2 - Back to Town | 1.7.4 | 2022-05-08 00:26 |
tome-campaign-hammer.teaa |
0.7.0 - Achievable | 1.7.4 | 2022-04-30 18:50 |
tome-campaign-hammer.teaa |
0.6.9 - Less Sunny | 1.7.4 | 2022-04-09 08:05 |
tome-campaign-hammer.teaa |
0.5.2 - Underwater Lore | 1.7.4 | 2021-09-13 17:49 |
tome-campaign-hammer.teaa |
0.5.0 - Demonic Achievement | 1.7.4 | 2021-08-23 20:48 |
tome-campaign-hammer.teaa |
0.4.2 - Drown More | 1.7.4 | 2021-08-15 23:26 |
tome-campaign-hammer.teaa |
I enjoy
I'm having fun so far (not finished yet).
The whole "worst timeline" with Urkis strolling around, old demons on the loose and so on is pretty interesting.
I wonder if it would make sense for the Grand Corruptor to show up as ally or otherwise, and maybe for some other side bosses, like Ben.
A few complaints for the sake of complaining:
Great job though.
boring
Thee start is VERY boring - I just walk annd stomp everything. At Insane, for Allfathers sake....%((