embers

Galvanic Alchemancer

Short Name: 
galvanic

Adds a new subclass for tinkers. Galvanic Alchemancers bridge the gap between the roles of Alchemist and Tinker. Due to the nature of their art, Galvanic Alchemancers learn alchemy and magic that is associated with lightning, though they can study other fields as well.

Retroactive Embers

Short Name: 
retro-orcs

Allows you to retrospectively add the Embers DLC to a Maj'Eyal campaign that was started prior to activating it.

Weapon Schematics for Tinkers at Birth

Short Name: 
weaponschematics

Adds class-appropriate weapon schematics to the birth definition of Tinker classes. Requires Embers of Rage DLC.

Based on a suggestion by Mel.

Diversity Mod

Short Name: 
universalraces

Allows usage of all races in all campaigns.

Tinker Tooltips

Short Name: 
tinker-tooltip

Changes the descriptions of the six talents used in making tinkers to show the levels required to make each object. I was sick of looking them up. I'm not sure what's going on with the double-rectangle symbols showing up on newlines in the descriptions, if anyone knows a way to remedy it let me know.

Automated Portable Extractor (APE) Tweak

Short Name: 
APE-tweak

Tweak to make the APE also generate Fortress Energy, for using tinkers in the main Maj'Eyal campain. Also lets Adventurers start with an APE and equipment for tinker classes, even if you haven't unlocked that achievement the normal way.

Note: this does not auto-extract gems with Stone Alchemy.

Glutton Additions

Short Name: 
glutton-additions

Adds to glutton class, reorders class generics, and mods glutton talents. Requires orcs dlc for new steam resource. Requires Glutton mod https://te4.org/games/addons/tome/glutton.

More Yeti Muscle Rewards

Short Name: 
more-yeti-muscle-rewards

Slightly improves and expands the rewards available for bringing Yeti muscles to the Old Psi-Machine, to make build diversity in Embers closer to that of the main campaign:
-Staff Combat and Mindstar Mastery are now granted at 1.2 mastery
-Stone Alchemy, Light can now be learnt at 0.8 mastery, but locked (need category point)
-Hexes can now be learnt at 1.0 mastery, locked. If it is already known but locked, it will be unlocked instead.

Embers With All Races

Short Name: 
orcsallraces

Adds the Maj'Eyal campaign races to the Embers campaign. You will still need to have a race unlocked in order to play it in the Embers campaign.

Currently includes support for:
Ashes DLC
Cults DLC
Playable Naloren Race Addon
Inferno Race Pack Addon
Midnight Addon
Dreamelf Addon
Troll Race Addon
Xorn Race Addon
Abomination Race Addon

Undead Verdant Fix

Short Name: 
undeadverdant

Stops Verdant overwriting Undead drake aspect because I'm impatient.

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