OP

Point Credits

Short Name: 
point-credits

Allows you to spend an unlimited amount of class, generic, stat, category and prodigy points by digging into negative values, as deep as you want to.

This addon presents an unique approach to the "I want more (insert type here) points for my character!" problem. Instead of simply adding +N more points to spend each level, it allows you to use as many points as you wish - you'll simply go into negative values if you don't have any points at the moment, effectively "loaning" them. From whom? For what fee? What's the due date? Who knows! Maybe the Eidolon's feeling like doing some commerce, or maybe the divines are smiling at you! All that matters is that all those points are yours to spend *now*! If you want, you can get those elusive talents up to survive in early game and compensate for them later as you level up, eventually balancing out... or get yourself all these cool talents you really wanted to have and learn than the build of your dream will forever be short of 24 generics, 6 class points, inscription and a prodigy. :>

No actual penalties for loaning the points are implemented or intended to be implemented.
No other limits are pushed, either - you'll only be able to do what you'd be able to if you had a couple of extra thousands of points (which is basically how this addon works internally, by the way).

Design premises

While there's already a lot of addons that grant characters more points, they are often found suffering from some significant flaws - like surplus points dangling when all desired talents have already been developed, or still insufficient amount of points despite all the extra ones, or an uneven point gain curve when one's struggling with point deficit in the early game but has a large surplus of unused points in the late game, or the difficulty to gauge the unbalanceness of the current build at a given moment of time... and so on. With point loaning, however, you can have as many or as few extra points as you wish, and always know how strongly you deviate from the intended game balance curve. I love this particular approach, and it is my hope that it will appeal to many other players, as well. :>

Compatibility

  • This addon is designed to be as thin as possible and compatible with virtually any other addons, including the ones that alter level-up and prodigy dialogs.
  • It should also be possible to add this addon to an existing character without any issues.
  • If any compatibility problems arise, please let me know and I'll try to fix the issue!
  • Known possible bug: If an exception arises somewhere inside official point-handling code, the clean-up wrapper will not get executed correctly. That being said, if that does actually happen, you'll most likely have much worse problems than being stuck with a bunch of extra character points - but still, please let me know and I might get to implement a correct exception handler. :>

Pecks

  • also, pecks from Voxxy :>

The Burning Coals

Short Name: 
burningcoal

This addon is yet another OP human subrace, it features strong fire and light based racial talents, extra quests, dungeons, and items that give more character building points.

Credits: there are two lore images in the addon that I got from Deviant-Art, the author URL is this: http://nicholaskay.deviantart.com/

All other new art was based on existing Shockbolt's art, or made by myself using GIMP and Krita.

The addon is "complete", but I want to add more quests and some other stuff later.

changelog 1.1.0

The objective of this version is fix gameplay, there was several problems that weren't found during test with DevMode tools, and also due to blind good luck during testing.

  • Your character now start with +2 of HP regen, this make the game slightly easier, but the reason for this is to fix an annoyance regarding auto-explore, that doesn't work with negative regeneration.
  • Fixed excessive amount of stat bonus potions on later laters.
  • Stat bonus potions give stats more frequently, but are also more dangerous.
  • Fixed certain plot object disappearing and breaking progression.
  • Balance Changes on a boss reward potion item.
  • Fixed final boss giving excessive XP and bumping player up by several levels.
  • Balance fix on a certain boss+group battle that spawned groups too big that would instantly overwhelm melee characters.
  • Minor scenary changes
  • Maze is now slightly smaller
  • Changed graphics of "glowing chest" to show they are different from vanilla ones.
  • Caves are shorter now, to be less boring, they have a boss now (to compensate loss of XP needed later), that boss drops a useful item (to allow a certain area to be visited a bit earlier)
  • Changed music of some places.
  • Fixed some issues in init.lua that conflicted with the game paid DLC

changelog 1.1.1

Just a hotfix, to fix two bugs.

  • Fixed lua error on ending.
  • Fixed one staircase going to wrong place. Thanks nsrr for the report!

changelog 1.1.2

Hotfix again!

  • Another attempt of fixing the DLC conflict bug, this time following suggestion from AstralInferno.

Mighty races

Short Name: 
mighty

This addon include several race designe to be Overpowered equivalent of the one in the base game (wip)

Infinite Cat Points

Short Name: 
infinitecatpoints

One Cat Point per level.

Adventurer Testing Cheat

Short Name: 
testingadventurer

For testing purposes of adventurer synergies

Mighty Level Up Cheat

Short Name: 
mightylevelupcheat

Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies.

Protos race

Short Name: 
protos

Protos race.

Superhuman

Short Name: 
super

For those who think the Homosuperior race by gkjzhgffjh is not easy enough.

Newman Race

Short Name: 
newmen

An overpowered race for beginners.

Homosuperior

Short Name: 
homo

This addon adds another subrace to the humans. Much stronger than any other race, for testing of classes and beginners.
Adds a human subrace with:
Own intro
Extra starting points.
1 extra category point

+ 5 in all main stats

exp multiplier: 0.85
40% extra global speed
confuse immunity
Bone + Harmony trees
an enhanced rune shield
(A little secret that you will probably not notice at first)

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