Now You See Me...

Short Name: 

Adds the Illusionist and Arcane Trickster subclasses to Tales of Maj'Eyal. Both of these classes rely on subterfuge and deception to survive.
The Illusionist is a master of light and shadow who confuses foes to keep them at bay.
The Arcane Trickster is a rogue who specializes in disabling foes from a distance before closing in for the kill.
Both classes are a ton of fun to play!


1.2 - Renamed Talent "Polarization" to avoid naming conflict

1.1 - Renamed Talent "Abduction" to avoid naming conflict

Arcanic Rogue

Short Name: 

Adds the Arcanic Rogue class, a rogue that channels magic through their attacks.

Storm Reward

Short Name: 

Adds the Spell/Storm tree as a reward from Angolwen for completing the Tempest Peak quest with them, to match the earning of the Fungus tree by Antimagic characters.

Aegis Reward

Short Name: 

An edit of Waladil's Conveyance Reward to give Aegis rather than Conveyance, as I feel Aegis is a better Spell counterpart to Wild-Gift/Fungus.

Spell Merchants

Short Name: 

Tired of having tons of gold but the merchants in game only sell lame items, well this addon adds various spell merchants around maj-eyal so you can buy your favorate spells.

So far there are only three different spell/classes available for purchase: Archmage, Alchemist and Necromancy spells.
I plan on adding more at some point in the future.

This addon is some what balanced as the really good spells cost quite a bit and you're ofcourse limited by class points.

Imbuing Expert

Short Name: 

Adds a new prodigy to allow imbuing of gloves, boots and weapons.

Spell Shop

Short Name: 

Adds magic spells that can be bought from angolwen stave shop.

Alchemy Reward

Short Name: 

Adds the Spell/Alchemy tree as a reward from Angolwen for completing the Tempest Peak quest with them, to match the earning of the Fungus tree by Antimagic characters. Derived from the Conveyance Reward addon by Waladil.


Short Name: 

Adds a new class-the Archreaver-that is a combination of Archmage and Reaver. The archreaver has 4 unique talent trees as well as a couple vanilla talent trees. More info at the forum thread.
Icons made by Zerru.

Phantasm Redux

Short Name: 

Changes around the Spell/Phantasm tree.

Shadowblades will lose the ability to cast illuminate at will for damage, but they get a few other things to make up for it.

T1 - Illuminate: Light up the area and blind in a big radius.
T2 - Blur Image: Gives defense, bonus stealth, and projectile evasion.
T3 - Dancing Lights: Every turn, summon a short-lived light in radius 4. Nearby enemies will be taunted by it, changing their target and making the deal less damage to other things while the light is alive.
T4 - Counter Flare: Whenever you lose a damage shield or break stealth, cast illuminate. This illuminate will also deal damage equal to a % of the damage shield's power or your stealth.

Syndicate content