Asethma the level 16 Cornac Adventurer by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp16 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 12)
Dexterity26 (base 12)
Constitution18 (base 12)
Magic14 (base 12)
Willpower32 (base 29)
Cunning52 (base 43)

Resources

Life254/254
Hate65/100
Stamina195/195
Psi179/179
Healing Factor1.363829787234
Regeneration0.3409574468085

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Stealth19
See Invisible42
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage60
Accuracy51
Crit Chance19%
APR5
Speed0.89

Offense: Spell

Spellpower14
Crit Chance14%
Speed1

Offense: Mind

Mindpower34
Crit Chance14%
Speed1

Offense: Damage Bonus

Physical+29%
Acid+10%
Cold+4%
All0%

Offense: Damage Penetration

Physical+15%
Lightning+20%

Defense: Base

Armour (hardiness)27.413408721348 (66.666666666667%)
Defense26
Ranged Defense26
Fatigue4
Physical Save23
Spell Save16
Mental Save39

Defense: Resistances

Nature+ 23%( 70%)
Lightning+ 3%( 70%)
Darkness+ 6%( 70%)
Temporal+ 15%( 70%)
Blight+ 20%( 70%)
Acid+ 15%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
1/5
0/5
Technique / Marksmanship1.00
5/5
1/5
0/5
0/5
Psionic / Solipsism1.00
5/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
2/5
0/5
0/5
Technique / Archery training1.00
1/5
0/5
0/5
0/5
Cursed / Force of will1.00
1/5
5/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5
Cursed / Dark sustenance1.00
1/5
1/5
1/5
1/5
Psionic / Finer energy manipulations1.00
1/5
3/5
1/5
4/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
active
done
active
active
done
done

Equipment

Psionic focus
Quiver
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Asethma the Cornac Adventurer level 10
10th Mirth 122nd year of Ascendancy at 15:45
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Asethma the Cornac Adventurer level 14
26th Dusk 122nd year of Ascendancy at 04:56
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Asethma the Cornac Adventurer level 8
4th Mirth 122nd year of Ascendancy at 11:48
see stats

Log

You gain 7.67 gold from the melting of rejuvenating dwarven-steel mail armour of stability (3 def, 8 armour).
You gain 1.09 gold from the melting of
miner's rough leather hat of strength (+2) (0 def, 3 armour).
You gain 5.81 gold from the melting of
eldritch linen wizard hat of the sentry (1 def, 0 armour).
You gain 0.63 gold from the melting of
cleansing rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.96 gold from the melting of
storm iron gauntlets of butchering (0 def, 1 armour).
You gain 0.73 gold from the melting of
woollen robe of fire (+16%) (0 def, 0 armour).
You gain 0.38 gold from the melting of
grounding rough leather belt.
You collect a new ingredient:
lump of steel (1).
You gain 1.60 gold from the melting of
steel waraxe of erosion (13-18.2 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.49 gold from the melting of
slime-covered steel waraxe (12-16.8 power, 3 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.09 gold from the melting of
vined mindstar of the jelly (5-5.5 power, 18 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel dagger of massacre (18-23.4 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.60 gold from the melting of
balanced steel battleaxe (22-33 power, 2 apr).
You gain 0.54 gold from the melting of
teleportation rune (range 28).
You gain 1.66 gold from the melting of
shielding rune of the wizard (absorb 98 for 3 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Asethma deactivates Augmentation.

Asethma deactivates Charged Shield.

Asethma deactivates Precise Strikes.

Asethma deactivates Deflection.

Asethma deactivates Beyond the Flesh.

Asethma deactivates Kinetic Shield.