Eliadnaai the level 5 Shalore Sun Paladin by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassSun Paladin
Level / Exp5 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower20 (base 10)
Cunning11 (base 10)

Resources

Life-15/162
Positive31/62
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower26
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+15%
Light+29%
Nature+15%

Offense: Damage Penetration

Nature+20%
Temporal+10%

Defense: Base

Armour (hardiness)8.5966893384618 (59.10447761194%)
Defense4
Ranged Defense4
Fatigue12
Physical Save19
Spell Save15
Mental Save10

Defense: Resistances

Mind+ 12%( 70%)
Light+ 22%( 70%)
Temporal+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Lore found: Loremaster Verutir's note
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 8 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Eliadnaai picks up (b.):
Zuboth the Miretooth (27-35.1 power, 7 apr).
There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Eliadnaai wears:
Lustrestinger (2 def, 0 armour).

Eliadnaai wears (replacing
iron mace (13.5-18.9 power, 2 apr)): Barkblack (20-24 power, 4 apr, darkness element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Eliadnaai refocuses the energies of her staff.


Talent Command Staff is ready to use.

Ran for 9 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: suffocating).


Eliadnaai starts suffocating to death!
Eliadnaai is suffocating.


Saving game...