WeeklyDwarf the level 2 Dwarf Weekly Adventurer by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWeekly Adventurer
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity10 (base 12)
Constitution18 (base 12)
Magic10 (base 12)
Willpower15 (base 12)
Cunning17 (base 17)

Resources

Life146/146
Hate50/100
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy9
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy9
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense2
Ranged Defense2
Fatigue11
Physical Save21
Spell Save8
Mental Save11

Defense: Resistances

Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Rampage1.30
3/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cursed / Gestures1.30
2/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 22 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.30 gold from the transmogrification of
supercharged elm wand of clairvoyance [power 10] (7 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 16-19.2 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (11/11, 14-19.6 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 4.18 gold from the transmogrification of
balanced iron battleaxe of erosion (14-21 power, 1 apr).
You gain 0.60 gold from the transmogrification of
manasurge rune (668% regen over 10 turns; 33 instant mana).
There is a previous level here (press '' or right click to use).
WeeklyDwarf deactivates Gloom.

WeeklyDwarf deactivates Gesture of Pain.