Doomsday the level 6 Cornac Doombringer by DigitalLibrarian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDoombringer
Level / Exp6 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 29)
Dexterity10 (base 10)
Constitution15 (base 15)
Magic12 (base 12)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-8/218
Stamina115/115
Vim82/120
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy17
Crit Chance10%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.19 (73.452380952381%)
Defense2
Ranged Defense2
Fatigue12
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance5%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
3/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Doomsday the Cornac Doombringer level 5
79th Pyre 122nd year of Ascendancy at 12:41
see stats

Log

Resting starts...
Talent Incinerating Blows is ready to use.
Talent Abduction is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 35 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 108 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Luminous horror casts Firebeam.

Luminous horror casts Providence.

Luminous horror hits Doomsday for 84 fire damage.

Luminous horror HEALS from fire damage!
Luminous horror HEALS from fire damage!
Doomsday hits Luminous horror for 0 fire, 25 healing (0 total damage) [25 healing].
Doomsday hits Something for 0 fire, 25 healing (0 total damage) [25 healing].
Doomsday hits Luminous horror for 0 fire, 25 healing (0 total damage) [25 healing].
Luminous horror casts Searing Light.

Luminous horror casts Firebeam.

Saving game...