Bormir the level 2 Halfling Rogue by Castruccio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 16)
Constitution14 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 15)

Resources

Life105/130
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy24
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy24
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense7.5
Ranged Defense7.5
Fatigue7
Physical Save9.275
Spell Save7.875
Mental Save10.675

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

Quests

done
active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Bormir hits Honey tree for 17 physical, 19 physical (36 total damage).

Honey tree hits Bormir for 8 physical damage.
You collect a new ingredient:
honey tree root.
Bormir hits Honey tree for 16 physical, 10 physical (26 total damage).
Talent Infusion: Regeneration is ready to use.
Bormir killed Honey tree!

You don't see how to get there...


Resting starts...

Rested for 41 turns (stop reason: all resources and life at maximum).


Bormir picks up (d.):
elm magestaff of might (10-12 power, 2 apr, cold element).
Ran for 9 turns (stop reason: hostile spotted to the east (white wolf)).


White wolf hits Bormir for 7 physical damage.

Bormir hits White wolf for 20 physical, 14 physical (34 total damage).
White wolf hits Bormir for 8 physical damage.

Bormir hits White wolf for 20 physical, 12 physical (32 total damage).
White wolf hits Bormir for 7 physical damage.

White wolf hits Bormir for 7 physical damage.
Bormir performs a melee critical strike against White wolf!
Bormir hits White wolf for 34 physical, 12 physical (46 total damage).
Bormir killed White wolf!

You don't see how to get there...