Skunk the level 22 Halfling Skirmisher by jackk1981

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp22 / 23%
Sizesmall
Lifes / Deaths

Primary Stats

Strength28 (base 17)
Dexterity50 (base 39)
Constitution37 (base 24)
Magic10 (base 10)
Willpower33 (base 15)
Cunning46 (base 33)

Resources

Life583/583
Stamina226/226
Healing Factor1.45
Regeneration8.0598331782647

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6
See Stealth7
See Invisible5
ESP Range10
ESP Kindsdemon/major, demon/minor, humanoid/orc

Offense: Mainhand

Damage98
Accuracy62
Crit Chance17%
APR3
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance13%
Speed1

Offense: Mind

Mindpower30.75
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)49.92 (81.030927835052%)
Defense28.5
Ranged Defense32.5
Fatigue30.820498915401
Physical Save41.208333333333
Spell Save23.9625
Mental Save37.2625

Defense: Resistances

All+ 10%( 76%)

Defense: Immunities

Pinning Resistance21%
Disarm Resistance22%
Confusion Resistance30%
Knockback Resistance22%
Stun Resistance30%
Instadeath Resistance100%
Blind Resistance27%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.57
5/5
1/5
2/5
0/5
Cunning / Called Shots1.30
5/5
3/5
2/5
5/5
Technique / Buckler Training1.30
2/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Field control1.10
1/5
2/5
0/5
0/5
Technique / Combat training1.30
2/5
3/5
5/5
0/5
0/5
Technique / Acrobatics1.30
5/5
4/5
0/5
0/5

Effects

Quests

done
active
failed
done
done
done
done
done
failed
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Skunk the Halfling Skirmisher level 12
30th Dusk 122nd year of Ascendancy at 03:43
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Skunk the Halfling Skirmisher level 20
72nd Haze 122nd year of Ascendancy at 07:47
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Skunk the Halfling Skirmisher level 18
44th Haze 122nd year of Ascendancy at 10:30
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skunk the Halfling Skirmisher level 17
74th Dusk 122nd year of Ascendancy at 16:23
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skunk the Halfling Skirmisher level 10
3rd Summertide 122nd year of Ascendancy at 17:45
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Skunk the Halfling Skirmisher level 20
48th Haze 122nd year of Ascendancy at 20:41
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Skunk the Halfling Skirmisher level 21
3rd Allure 123rd year of Ascendancy at 06:58
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Skunk the Halfling Skirmisher level 20
70th Haze 122nd year of Ascendancy at 08:02
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skunk the Halfling Skirmisher level 9
7th Mirth 122nd year of Ascendancy at 06:14
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Skunk the Halfling Skirmisher level 18
44th Haze 122nd year of Ascendancy at 23:06
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skunk the Halfling Skirmisher level 10
3rd Flare 122nd year of Ascendancy at 22:15
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Skunk the Halfling Skirmisher level 18
44th Haze 122nd year of Ascendancy at 11:38
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Skunk the Halfling Skirmisher level 19
47th Haze 122nd year of Ascendancy at 18:00
see stats

Log


Ran for 15 turns (stop reason: at door).


Ran for 13 turns (stop reason: at door).


Ran for 16 turns (stop reason: at door).


Ran for 23 turns (stop reason: at door).


Skunk picks up (k.):
surging ash magestaff of warding (15-18 power, 3 apr, cold element).
There is a way to the next level here (press '' or right click to use).
Ran for 63 turns (stop reason: at exit).


You gain 8.00 gold from the transmogrification of
zircon.
You gain 24.00 gold from the transmogrification of
2 sugilite.
You gain 1.87 gold from the transmogrification of
spiked dwarven-steel plate armour (5 def, 11 armour).
You gain 0.67 gold from the transmogrification of
stabilizing dwarven-steel helm (0 def, 4 armour).
You gain 3.60 gold from the transmogrification of
mindwoven cashmere wizard hat of knowledge (2 def, 0 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel helm (0 def, 4 armour).
You gain 3.42 gold from the transmogrification of
yew magestaff of warding (20-24 power, 4 apr, lightning element).
You gain 4.13 gold from the transmogrification of
surging ash magestaff of warding (15-18 power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, mind damage).
You gain 1.15 gold from the transmogrification of
gifted thorny mindstar (9-9.9 power, 24 apr, nature damage).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (37.5-60 power, 2 apr).
You gain 1.74 gold from the transmogrification of
slime-covered dwarven-steel dagger (21-27.3 power, 7 apr).
You gain 3.80 gold from the transmogrification of
balanced steel battleaxe (24-36 power, 2 apr).
You gain 1.85 gold from the transmogrification of
gold ring of sensing.
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
There is a previous level here (press '' or right click to use).