Prog the level 9 Dwarf Psyshot by anotherthomson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassPsyshot
Level / Exp9 / 70%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 11)
Dexterity29 (base 31)
Constitution14 (base 11)
Magic11 (base 10)
Willpower28 (base 15)
Cunning28 (base 18)

Resources

Life-3/215
Psi98/108
Healing Factor1.122
Regeneration1.9635

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision5
See Stealth15
See Invisible15

Offense: Mainhand

Damage22
Accuracy41
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage8
Accuracy40
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower32.104900518775
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense11.65
Ranged Defense11.65
Fatigue8
Physical Save13.2
Spell Save23.825
Mental Save19.6

Defense: Resistances

All+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance16%

Inscriptions (3/3)

Implants
Implants
Infusions

Class Talents

Steamtech / Psytech gunnery1.30
1/5
5/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
5/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5
Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Prog the Dwarf Psyshot level 4
20th Voratun 122nd year of Ascendancy at 07:49
see stats

Log

Resting starts...
Talent Condensate is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Today is the 9th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Bethima the hornet swarm shoots!

Ran for 2 turns (stop reason: taken damage).

The Cog spins up and deflects the blow from Prog!
The Cog spins up and deflects the blow from Prog!
Bethima the hornet swarm's Shoot hits
Prog for 28 physical, 5 lightning, 4 temporal, 0 nature (37 total damage).
Bethima the hornet swarm's Shoot hits
Prog for 27 physical, 0 lightning, 4 temporal, 4 nature (34 total damage).
Bethima the hornet swarm strafes with his steamguns!


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Bethima the hornet swarm's Strafe)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (Bethima the hornet swarm's Strafe)).

Prog uses Condensate.

Prog uses Infusion: Healing.

Prog receives 56 healing from Infusion: Healing.
Bethima the hornet swarm's Shoot hits
Prog for 26 physical, 5 lightning, 4 temporal, 4 nature (39 total damage).
Bethima the hornet swarm's Shoot hits
Prog for 31 physical, 5 lightning, 4 temporal, 4 nature (44 total damage).
Bethima the hornet swarm strafes with his steamguns!

Prog uses Condensate.


Prog hits Bethima the hornet swarm for (7 resist armour), 118 fire (118 total damage).
Bethima the hornet swarm's Strafe hits
Prog for 30 physical, 5 lightning, 4 temporal, 4 nature (43 total damage).
Bethima the hornet swarm's Strafe hits
Prog for 27 physical, 5 lightning, 4 temporal, 4 nature (40 total damage).
Bethima the hornet swarm strafes with his steamguns!

Saving game...