Minothrust the level 50 Whitehoof Archmage by dogpope

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
Convenient Digging 1.5.5
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 353%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity9 (base 10)
Constitution41 (base 29)
Magic93 (base 60)
Willpower72 (base 60)
Cunning74 (base 60)

Resources

Life-303/1072
Mana290/403
Steam125/125
Positive197/197
Healing Factor1.4703791469194
Regeneration0.36759478672985

Speed

Mental0%
Attack+30%
Movement+71.205122053263%
Spell+30%
Global+127%

Vision

Sight13
Lite9
Infravision9
See Stealth35
See Invisible25

Offense: Mainhand

Damage52
Accuracy3
Crit Chance24%
APR6
Speed1.00

Offense: Spell

Spellpower100
Crit Chance39%
Speed0.76923076923077
Cooldown Reduction30

Offense: Mind

Mindpower63
Crit Chance20%
Speed0.76923076923077

Offense: Damage Bonus

Arcane+82%
Cold+15%
All+11%
Lightning+21%
Light+41%
Temporal+19%
Physical+15%
Fire+15%
Darkness+34%

Offense: Damage Penetration

Temporal+10%
Arcane+54%
Darkness+10%
Nature+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense19
Ranged Defense35
Fatigue0
Physical Save22
Spell Save42
Mental Save35

Defense: Resistances

Acid+ 35%( 70%)
Blight+ 26%( 70%)
Arcane+ 69%( 70%)
Cold+ 51%( 70%)
All+ 7%( 70%)
Darkness+ 26%( 70%)
Light+ 40%( 70%)
Temporal+ 14%( 70%)
Lightning+ 66%( 70%)
Fire+ 32%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance0%
Stun Resistance100%
Poison Resistance100%
Silence Resistance100%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Spell / Meta1.30
3/5
5/5
5/5
0/5
Spell / Occult technomancy1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
5/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Arcane1.60
5/5
5/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.50
5/5
5/5
4/5
4/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
3/5
Steamtech / Chemistry1.00
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
6/5
7/5
7/5
5/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
1/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
active
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Minothrust the Whitehoof Archmage level 10
24th Retaking 124th year of Ascendancy at 11:03
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Minothrust the Whitehoof Archmage level 25
2nd Revenge 124th year of Ascendancy at 19:51
see stats
Level 10 (Roguelike) Got a character to level 10.
By Minothrust the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 18:12
see stats
Level 20 (Roguelike) Got a character to level 20.
By Minothrust the Whitehoof Archmage level 20
50th Retaking 124th year of Ascendancy at 08:41
see stats
Level 30 (Roguelike) Got a character to level 30.
By Minothrust the Whitehoof Archmage level 30
17th Revenge 124th year of Ascendancy at 09:31
see stats
Level 40 (Roguelike) Got a character to level 40.
By Minothrust the Whitehoof Archmage level 40
39th Pain 124th year of Ascendancy at 13:42
see stats
Level 50 (Roguelike) Got a character to level 50.
By Minothrust the Whitehoof Archmage level 50
42nd Dearth 124th year of Ascendancy at 22:03
see stats
Mankining it happen! (Roguelike) Won the game without ever taking off his mankini.
By Minothrust the Whitehoof Archmage level 50
45th Dearth 124th year of Ascendancy at 14:32
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Minothrust the Whitehoof Archmage level 48
41st Dearth 124th year of Ascendancy at 17:57
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Minothrust the Whitehoof Archmage level 33
1st Pain 124th year of Ascendancy at 13:06
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Minothrust the Whitehoof Archmage level 30
27th Revenge 124th year of Ascendancy at 12:59
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Minothrust the Whitehoof Archmage level 50
45th Dearth 124th year of Ascendancy at 14:32
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Minothrust the Whitehoof Archmage level 36
36th Pain 124th year of Ascendancy at 21:33
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By Minothrust the Whitehoof Archmage level 24
2nd Revenge 124th year of Ascendancy at 14:52
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Minothrust the Whitehoof Archmage level 46
40th Dearth 124th year of Ascendancy at 03:13
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Minothrust the Whitehoof Archmage level 18
40th Retaking 124th year of Ascendancy at 18:49
see stats
True Savior (Roguelike) Freed all the Orc Prides without killing a single mind-controlled orc.
By Minothrust the Whitehoof Archmage level 33
1st Pain 124th year of Ascendancy at 13:06
see stats

Log

Minothrust deactivates Feather Wind.
Minothrust activates
Feather Wind.
Learnt new tinker schematic:
Arcane Dynamo
Minothrust uses
Create Tinker.
Created tinker:
arcane dynamo
You attach
arcane dynamo to your Mankini (0 def, 0 armour) .
Minothrust activates
Metaphasic Spin.

Talent Arcane Dynamo is ready to use.

Minothrust deactivates
Spellcraft.

Minothrust casts
Manathrust.
Minothrust deactivates
Disruption Shield.
Minothrust casts
Manathrust.
Minothrust casts
Dust to Dust.
Minothrust hits Minothrust for (30 resist armour), 411 arcane (411 total damage).

Minothrust casts
Arcane Vortex.
Minothrust's spell attains critical power!
Minothrust is surging arcane power.

Minothrust is focused by an arcane vortex!.

Minothrust hits Minothrust for (24 resist armour), 370 arcane (370 total damage).
Minothrust surges with
arcane power!
Arcane Vortex from Minothrust hits
Minothrust for (18 resist armour), 140 arcane (140 total damage).

Minothrust casts
Aether Breach.
Minothrust begins channeling arcane through a breach in reality!


Saving game...