Mobile Turret the level 10 Cornac Archmage by cowstomper

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp10 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 10)
Constitution21 (base 20)
Magic28 (base 25)
Willpower27 (base 23)
Cunning11 (base 11)

Resources

Life202/202
Mana248/248
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage17
Accuracy8
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower30
Crit Chance10%
Speed1

Offense: Mind

Mindpower25.65
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense11.7
Ranged Defense13.7
Fatigue1
Physical Save22.4125
Spell Save23.0625
Mental Save25.5875

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.50
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Mobile Turret the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 07:08
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Mobile Turret the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:25
see stats
The Arena Unlocked Arena mode.
By Mobile Turret the Cornac Archmage level 9
2nd Mirth 122nd year of Ascendancy at 04:57
see stats

Log

But the chest was guarded!
Gosenn the drem uses Stun.

Mobile Turret is stunned!

Gosenn the drem hits Mobile Turret for 7 physical damage.

Xeryba the cave bear spits acid!

Mobile Turret shrugs off the effect 'Disarmed'!
Xeryba the cave bear hits Mobile Turret for 63 acid damage.
Gosenn the drem uses Flare.

Mobile Turret loses sight!

Mobile Turret starts to bleed.

Something hits
Mobile Turret for 53 fire, 1 physical, 8 fire (62 total damage).
Bleeding from Gosenn the drem hits
Mobile Turret for 1 physical damage.
Something hits
Mobile Turret for 90 physical damage.
Mobile Turret the level 10 cornac archmage was chopped into tiny pieces to death by Gosenn the drem on level 1 of The Maze.
You have 1 life(s) left.
Mobile Turret is not stunned anymore.

Mobile Turret recovers sight.

Mobile Turret deactivates Arcane Power.

Mobile Turret stops bleeding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Mobile Turret!
Talent Teleport is ready to use.
Talent Flame is ready to use.
Talent Teleport: Angolwen is ready to use.

Saving done.

Saving game...