Ekeron the level 9 Thalore Summoner by esserin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp9 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity14 (base 11)
Constitution14 (base 10)
Magic8 (base 10)
Willpower38 (base 30)
Cunning27 (base 25)

Resources

Life256/256
Equilibrium0
Healing Factor1.2326086956522
Regeneration2.1570652173913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth25.082562303769
See Invisible25.082562303769

Offense: Mainhand

Damage9
Accuracy27
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy27
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower36
Crit Chance12%
Speed1

Offense: Damage Bonus

Nature+24%
Light+10%
Fire+5%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense15
Fatigue0
Physical Save21
Spell Save16
Mental Save35

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Blight+ 2%( 70%)
Nature+ 36%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
3/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ekeron picks up (h.): horrifying mossy mindstar of the jelly (3-3.3 power, 12 apr, mind damage).
You pickup 0.45 gold pieces.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.05 gold from the transmogrification of
iron pickaxe of endurance (dig speed 39 turns).
You gain 0.64 gold from the transmogrification of
linen robe of the mountain (+11%) (0 def, 0 armour).
You gain 1.79 gold from the transmogrification of
thought-forged iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.55 gold from the transmogrification of
horrifying mossy mindstar of the jelly (3-3.3 power, 12 apr, mind damage).
You gain 2.20 gold from the transmogrification of
creative mossy mindstar of the jelly (2-2.2 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.26 gold from the transmogrification of
acidic iron battleaxe of massacre (21.5-32.25 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.