Istic the level 11 Halfling Skirmisher by dsboger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp11 / 81%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity47 (base 36)
Constitution20 (base 19)
Magic10 (base 10)
Willpower13 (base 11)
Cunning25 (base 14)

Resources

Life332/332
Stamina138/138
Healing Factor1.0789473684211
Regeneration5.5657560854602

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage55
Accuracy47
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+12%
Mind+3%
Cold+10%

Offense: Damage Penetration

Cold+8%
Mind+5%
All0%

Defense: Base

Armour (hardiness)20.326530612245 (59.445676274945%)
Defense46
Ranged Defense46
Fatigue4.669446550417
Physical Save16
Spell Save13
Mental Save19

Defense: Resistances

Lightning+ 52%( 70%)
Nature+ 22%( 70%)
Cold+ 29%( 70%)
Blight+ 19%( 70%)
Acid+ 16%( 70%)
Fire+ 15%( 70%)
All+ 9%( 70%)

Defense: Immunities

Poison Resistance22%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
3/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.50
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
2/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Istic the Halfling Skirmisher level 10
1st Mirth 122nd year of Ascendancy at 12:18
see stats

Log

Ran for 10 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.04 gold from the transmogrification of
flaming quiver of elm arrows (18/18, 12.5-17.5 power, 5 apr).
You gain 0.59 gold from the transmogrification of
iron shield of temporal resistance (+11%) (0 def, 2 armour, 8.5-10.2 power, 20 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-10.8 power, 20.5 block).
You gain 1.27 gold from the transmogrification of
thick linen cloak of protection (1 def, 6 armour).
You gain 0.95 gold from the transmogrification of
linen cloak of Iron Throne (1 def, 0 armour).
You gain 5.39 gold from the transmogrification of
linen cloak 'Noonbrace' (1 def, 0 armour).
You gain 4.71 gold from the transmogrification of
rough leather belt 'Gloomobeisance'.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 4.47 gold from the transmogrification of
iron waraxe 'Hoyagorn' (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 5.22 gold from the transmogrification of
Zoruigorn the iron waraxe (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 9.82 gold from the transmogrification of
living mindstar 'Galaregogrim' (16.5-18.15 power, 40 apr, mind damage).
You gain 5.47 gold from the transmogrification of
blazebringer's iron greatmaul of crippling (17-25.5 power, 1 apr).
You gain 4.75 gold from the transmogrification of
balanced steel greatmaul of persecution (27-40.5 power, 2 apr).
You gain 3.22 gold from the transmogrification of
balanced iron dagger of erosion (9.5-12.35 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a damp cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.