Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
Addons | Steamtech UI 1.1.4 Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Nightmare Adventure |
Sex | Male |
Race | Yeek |
Class | Temporal Warden |
Level / Exp | 3 / 35% |
Size | small |
Lifes / Deaths | Killed by yaech mindslayer at level 3 on the 79th Pyre 122nd year of Ascendancy at 03:58 0 / 3Killed by yaech mindslayer at level 3 on the 79th Pyre 122nd year of Ascendancy at 04:14 Killed by yaech mindslayer at level 3 on the 79th Pyre 122nd year of Ascendancy at 04:39 |
Primary Stats
Strength | 23 (base 14) |
Dexterity | 18 (base 20) |
Constitution | 5 (base 10) |
Magic | 12 (base 12) |
Willpower | 18 (base 12) |
Cunning | 14 (base 10) |
Resources
Life | -3/121 |
Stamina | 61/76 |
Paradox | 175 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +16.10657540007% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 22 |
Accuracy | 22 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 9 |
Accuracy | 22 |
Crit Chance | 5% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 18.2 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 2 (30%) |
Defense | 3.8 |
Ranged Defense | 3.8 |
Fatigue | 6 |
Physical Save | 20.9 |
Spell Save | 10.5 |
Mental Save | 11.2 |
Defense: Immunities
Instadeath Resistance | 100% |
Confusion Resistance | 35% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Technique / Archery - bows | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / Yeek | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Effects
talent | Strength of Purpose |
talent | Weapon Folding |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You must explore the underwater lair of Murgol. * You must explore the ritch tunnels. | active |
Equipment
Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
In off hand | iron dagger (10-13 power, 5 apr) iron dagger (10-13 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
In main hand | iron longsword (12-16.8 power, 2 apr) iron longsword (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
You are sent back to the material plane!
HowToPlay? uses Dual Strike.
Yaech mindslayer misses HowToPlay?.
HowToPlay? hits Yaech mindslayer for (5 to psi shield), 6 physical, (1 to psi shield), 2 temporal, (10 to psi shield), 13 physical, (1 to psi shield), 2 temporal (23 total damage).
Yaech mindslayer hits HowToPlay? for 5 physical damage.
Yaech mindslayer hits HowToPlay? for 1 physical, 1 lightning (3 total damage).
Yaech mindslayer hits HowToPlay? for 4 physical, 4 lightning (8 total damage).
HowToPlay? performs a melee critical strike against Yaech mindslayer!
Yaech mindslayer hits HowToPlay? for 13 physical, 6 fire (19 total damage).
HowToPlay? hits Yaech mindslayer for (15 to psi shield), 19 physical, (1 to psi shield), 2 temporal, (5 to psi shield), 6 physical, (1 to psi shield), 2 temporal (29 total damage).
Yaech mindslayer hits HowToPlay? for 5 physical damage.
Yaech mindslayer hits HowToPlay? for 2 physical, 2 lightning (3 total damage).
Yaech mindslayer hits HowToPlay? for 4 physical, 4 lightning (8 total damage).
Yaech mindslayer misses HowToPlay?.
HowToPlay? hits Yaech mindslayer for (11 to psi shield), 14 physical, (1 to psi shield), 2 temporal, (4 to psi shield), 6 physical, (1 to psi shield), 2 temporal (24 total damage).
Yaech mindslayer hits HowToPlay? for 6 physical damage.
Yaech mindslayer hits HowToPlay? for 2 physical, 2 lightning (3 total damage).
Yaech mindslayer hits HowToPlay? for 4 physical, 4 lightning (8 total damage).
Yaech mindslayer hits HowToPlay? for 16 physical, 6 fire (22 total damage).
HowToPlay? hits Yaech mindslayer for (10 to psi shield), 12 physical, (1 to psi shield), 2 temporal, (5 to psi shield), 6 physical, (1 to psi shield), 2 temporal (23 total damage).
Yaech mindslayer hits HowToPlay? for 8 physical damage.
Yaech mindslayer is not stunned anymore.
Yaech mindslayer hits HowToPlay? for 4 physical, 4 lightning (8 total damage).
Yaech mindslayer hits HowToPlay? for 4 physical, 4 lightning (8 total damage).
HowToPlay? misses Yaech mindslayer.
Saving game...