Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 | 
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus!  | 
| Campaign | --- | 
| Mode | --- --- | 
| Sex | Male | 
| Race | Construct | 
| Class | Golem | 
| Level / Exp | 6 / 0% | 
| Size | big | 
| Lifes / Deaths | no deaths recorded  / 0 | 
Primary Stats
| Strength | 16 (base 16) | 
| Dexterity | 12 (base 12) | 
| Constitution | 12 (base 12) | 
| Magic | 14 (base 14) | 
| Willpower | 10 (base 10) | 
| Cunning | 10 (base 10) | 
Resources
| Life | 178/178 | 
| Mana | 120/120 | 
| Stamina | 115/115 | 
| Healing Factor | 1 | 
| Regeneration | 0.25 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | +10% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 0 | 
| Infravision | 10 | 
| See Invisible | 30 | 
Offense: Mainhand
| Damage | 29 | 
| Accuracy | 38 | 
| Crit Chance | 5% | 
| APR | 8 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 22 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 11 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Damage Bonus
| Cold | +10% | 
Defense: Base
| Armour (hardiness) | 8.55 (60.452380952381%) | 
| Defense | 2.7 | 
| Ranged Defense | 2.7 | 
| Fatigue | 12 | 
| Physical Save | 10.832836487675 | 
| Spell Save | 9.2940949201281 | 
| Mental Save | 7.7796468236669 | 
Defense: Resistances
| Temporal | + 2%(100%) | 
| Cold | + 10%(100%) | 
| Nature | + 3%(100%) | 
Defense: Immunities
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Stoning Resistance | 100% | 
| Poison Resistance | 100% | 
| Blind Resistance | 100% | 
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns.  | 
Class Talents
| Golem / Fighting | 1.30 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Golem / Arcane | 1.30 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation | 
| beneficial effect | The target is surrounded by a magical shield, absorbing 100/100 damage before it crumbles. Damage Shield | 
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail.  | 
| In main hand | The River's Fury (23-32.2 power, 8 apr) The River's Fury (23-32.2 power, 8 apr)Requires: - Strength 12 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / trident ; tier 1 It must be held with both hands. Base power: 23.0 - 32.2 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +15 cold When wielded/worn: Accuracy: +10 Changes resistances: +10% cold Changes damage: +10% cold Spellpower: +10 Movement speed: +10% Talent on hit(spell): Glacial Vapour (20% chance level 1). It can be used to activate talent Tidal Wave (costing 80 power out of 80/80) : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 7.06 cold damage and 6.42 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. The damage and duration will increase with your Spellpower. This gorgeous and ornate trident was wielded by Lady Nashva, and when you hold it, you can faintly hear the roar of a rushing river.  | 
Inventory
Achievements
Log
Talent Throw Bomb is ready to use.
Severe stops surging mana.
Severe casts Create Alchemist Gems.
You create: 41 alchemist citrine
Severe wears(replacing): 41 alchemist citrine.
Talent Rune: Manasurge is ready to use.
Resting starts...
Rested for 44 turns (stop reason: all resources and life at maximum).
Ran for 3 turns (stop reason: hostile spotted to the northwest (fox)).
Severe casts Channel Staff.
Severe's Channel Staff hits Fox for 14 acid damage.
Fox hits Severe for 6 physical damage.
Servile (servant of Severe) casts Rune: Shielding.
A shield forms around Servile (servant of Severe).
Servile (servant of Severe) hits Fox for 30 physical, 16 cold (46 total damage).
Fox misses Severe.
Servile (servant of Severe) hits Fox for 42 physical damage.
Servile (servant of Severe) killed Fox!
Character control switched to Servile (servant of Severe).
