Griff the level 21 Cornac Marauder by Ziem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp21 / 91%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 21)
Dexterity51 (base 49)
Constitution23 (base 17)
Magic14 (base 10)
Willpower21 (base 10)
Cunning30 (base 25)

Resources

Life494/494
Stamina192/192
Healing Factor1.2099022211822
Regeneration9.9816933247532

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage67
Accuracy58
Crit Chance24%
APR16
Speed1.00

Offense: Offhand

Damage52
Accuracy58
Crit Chance24%
APR16
Speed1.00

Offense: Spell

Spellpower14
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Temporal+3%
Fire+15%
Physical+11%
Mind+5%
All0%

Offense: Damage Penetration

Acid+25%

Defense: Base

Armour (hardiness)37 (57.155997060385%)
Defense58
Ranged Defense60
Fatigue0
Physical Save31
Spell Save20
Mental Save21

Defense: Resistances

Acid+ 20%( 70%)
Physical+ 10%( 70%)
Cold+ 24%( 70%)
All+ 4%( 70%)
Darkness+ 11%( 70%)
Light+ 33%( 70%)
Temporal+ 12%( 70%)
Lightning+ 19%( 70%)
Fire+ 37%( 70%)
Mind+ 9%( 70%)

Defense: Immunities

Stun Resistance64%
Confusion Resistance20%
Pinning Resistance20%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance70%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
5/5
4/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
1/5
Technique / Throwing knives1.00
1/5
1/5
4/5
4/5
Cunning / Dirty fighting1.30
1/5
4/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
1/5
1/5
3/5
5/5
0/5
5/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
5/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
failed
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Griff the Cornac Marauder level 10
5th Mirth 122nd year of Ascendancy at 12:52
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Griff the Cornac Marauder level 20
15th Dusk 122nd year of Ascendancy at 03:55
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Griff the Cornac Marauder level 7
79th Pyre 122nd year of Ascendancy at 13:51
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Griff the Cornac Marauder level 10
10th Mirth 122nd year of Ascendancy at 11:34
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Griff the Cornac Marauder level 16
3rd Dusk 122nd year of Ascendancy at 06:22
see stats

Log

Saving done.
Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.


Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:58.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 135 turns (stop reason: all resources and life at maximum).


Griff deactivates
Quickdraw.
Griff activates
Quickdraw.
Griff deactivates
Trained Reactions.
Griff activates
Trained Reactions.
Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.