Dwma the level 12 Thalore Archer by Kid Icarus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp12 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 24)
Dexterity42 (base 28)
Constitution25 (base 21)
Magic8 (base 10)
Willpower12 (base 10)
Cunning18 (base 12)

Resources

Life344/344
Stamina171/171
Psi92/92
Healing Factor1.2245178243369
Regeneration0.30612945608422

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage54
Accuracy59
Crit Chance4%
APR14
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+3%

Offense: Damage Penetration

Acid+23%
Nature+17%
All+8%

Defense: Base

Armour (hardiness)17.317011280365 (72.903125182002%)
Defense26
Ranged Defense26
Fatigue14
Physical Save21
Spell Save7
Mental Save11

Defense: Resistances

Light+ 32%( 70%)
Fire+ 9%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
1/5
1/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
4/5
1/5
1/5
0/5
Technique / Marksmanship1.30
4/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5
Race / Thalore1.00
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Dwma the Thalore Archer level 10
9th Mirth 122nd year of Ascendancy at 09:14
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Dwma the Thalore Archer level 5
1st Mirth 122nd year of Ascendancy at 21:19
see stats

Log

Resting starts...
Talent Tumble is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 28 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
powerful elm wand of lightning storm [power 110] (15 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 12-17 power, 5 apr).
You gain 8.40 gold from the transmogrification of
iron helm 'Toxinstrike' (5 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (17-25 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 176; dur 3; cd 14).
You gain 1.22 gold from the transmogrification of
shielding rune (absorb 74; dur 3; cd 14).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 28; cd 13).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 29; cd 17).
You gain 1.65 gold from the transmogrification of
biting gale rune of the warrior (damage 93; dur 4; cd 19).
You gain 1.65 gold from the transmogrification of
acid wave rune of the psychic (damage 56; dur 4; cd 20).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 11).
You gain 0.78 gold from the transmogrification of
regeneration infusion (heal 94; 14 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 436%; cd 11).
You gain 0.65 gold from the transmogrification of
healing infusion (heal 52; cd 12).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.