Malachi the level 3 Cornac Sun Paladin by revera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp3 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life138/138
Positive0/56
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense2
Ranged Defense2
Fatigue17
Physical Save9.45
Spell Save13.1
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 1.03 gold from the transmogrification of flaming coral trident (14.5-23.2 power, 6 apr).
You gain 1.75 gold from the transmogrification of
coral trident of phasing (13.5-21.6 power, 13 apr).
You gain 0.25 gold from the transmogrification of
coral trident (14-22.4 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-19.2 power, 6 apr).
You gain 1.56 gold from the transmogrification of
blue-steel trident of projection (20.5-32.8 power, 8 apr).
You gain 2.93 gold from the transmogrification of
balanced coral trident (12.5-20 power, 6 apr).
You gain 1.99 gold from the transmogrification of
arcing coral trident of projection (14-22.4 power, 6 apr).
You gain 1.75 gold from the transmogrification of
iron greatsword of phasing (17-27.2 power, 8 apr).
There is a Way into the Slazish fens here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...

Saving done.


You gain 8.00 gold from the transmogrification of
2 zircon.
You gain 4.00 gold from the transmogrification of
citrine.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Bought:
arcing dwarven-steel mace of massacre (33.5-46.9 power, 4 apr) for 45.98 gold.
Malachi deactivates Weapon of Light.


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Lore found:
Staff of Destruction
You can read all your collected lore in the game menu, by pressing Escape.