Artemis the level 1 Halfling Adventurer by revera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAdventurer
Level / Exp1 / 9%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity16 (base 13)
Constitution13 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life112/112
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy21
Crit Chance7%
APR5
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (35.629139072848%)
Defense20
Ranged Defense20
Fatigue0
Physical Save8
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Artemis hits Large brown snake for 6 physical, 4 physical (10 total damage).
Large brown snake hits Artemis for 7 physical damage.
Fox hits Artemis for 4 physical damage.

Artemis uses Infusion: Regeneration.

Artemis starts regenerating health quickly.

Large brown snake misses Artemis.
Fox hits Artemis for 4 physical damage.

Artemis hits Large brown snake for 13 physical damage.
Artemis killed Large brown snake!
Fox misses Artemis.

Artemis hits Fox for 14 physical, 8 physical (22 total damage).
Fox misses Artemis.

Artemis hits Fox for 14 physical damage.
Artemis killed Fox!

Talent Infusion: Healing is ready to use.

There is an exit to the worldmap here (press '' or right click to use).
Artemis stops regenerating health quickly.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Artemis uses Change Categories.