What the heck man the level 10 Whitehoof Psyshot by theshim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassPsyshot
Level / Exp10 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity25 (base 24)
Constitution12 (base 10)
Magic22 (base 10)
Willpower23 (base 23)
Cunning28 (base 22)

Resources

Life244/244
Psi103/103
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision6
See Stealth5
See Invisible5

Offense: Mainhand

Damage27
Accuracy43
Crit Chance10%
APR3
Speed1.00

Offense: Offhand

Damage8
Accuracy42
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower30
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense20
Ranged Defense21
Fatigue2
Physical Save29
Spell Save15
Mental Save26

Defense: Resistances

All+ 28%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/4)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
5/5
1/5
1/5
0/5
Steamtech / Psytech gunnery1.30
2/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
3/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.42
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By What the heck man the Whitehoof Psyshot level 10
26th Retaking 124th year of Ascendancy at 18:47
see stats

Log

You have no more lives left.
What the heck man deactivates Molten Iron Blood.

A psionic shield forms around What the heck man.

What the heck man deactivates Gestalt.

The psionic shield around What the heck man crumbles.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Emolessra the steam giant guard killed What the heck man!
Resting starts...

Talent Boiling Shot is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Talent Improved Gestalt is ready to use.
Talent Vaporous Step is ready to use.
Talent Molten Iron Blood is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Gestalt is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


What the heck man activates Gestalt.


What the heck man activates Molten Iron Blood.

A psionic shield forms around What the heck man.


The psionic shield around What the heck man crumbles.


Saving game...