Filch II the level 6 Halfling Rogue by MercurialAlchemist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity28 (base 25)
Constitution15 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life214/214
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage23
Accuracy35
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage20
Accuracy35
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense26.393890085587
Ranged Defense26.393890085587
Fatigue7
Physical Save14.675
Spell Save7.875
Mental Save11.375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance25%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance63%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
3/5
3/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
3/5

Effects

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Ran for 25 turns (stop reason: at exit).

You gain 0.88 gold from the transmogrification of
blighted iron gauntlets (0 def, 1 armour).
You gain 0.87 gold from the transmogrification of
iron longsword of crippling (5.5-7.7 power, 2 apr).
You gain 2.71 gold from the transmogrification of
huntsman's steel greatsword of crippling (19-30.4 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.