Grom the level 5 Dwarf Berserker by kermix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 16)
Dexterity9 (base 11)
Constitution23 (base 20)
Magic8 (base 10)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life243/243
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy16
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+8%
Darkness+3%

Defense: Base

Armour (hardiness)8.73 (48.103448275862%)
Defense9.65
Ranged Defense9.65
Fatigue13
Physical Save16.1
Spell Save7.35
Mental Save8.4

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
Darkness+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Around waist
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Grom the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 00:08
see stats

Log


Ran for 2 turns (stop reason: terrain change on the left).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on left side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 4 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


There is a previous level here (press '' or right click to use).

There is a next level here (press '' or right click to use).
You feel very confident walking into this place.

The rod emits a strange noise, glows briefly and returns to normal.


Saving game...

Saving done.