






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 22 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 48 (base 41) |
| Dexterity | 15 (base 12) |
| Constitution | 32 (base 24) |
| Magic | 23 (base 15) |
| Willpower | 13 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 477/564 |
| Mana | 169/169 |
| Stamina | 170/170 |
| Healing Factor | 1.7302453175254 |
| Regeneration | 3.4604906350508 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 13 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 78 |
| Accuracy | 47 |
| Crit Chance | 4% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +10% |
| Lightning | +10% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Blight | +15% |
Defense: Base
| Armour (hardiness) | 58.54934837382 (100%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 30 |
| Physical Save | 27 |
| Spell Save | 16 |
| Mental Save | 13 |
Defense: Resistances
| Acid | + 34%(100%) |
| Lightning | + 33%(100%) |
| Cold | + 54%(100%) |
| All | + 15%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 194 damage for 4 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 240 damage for 3 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Golem / Fighting | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | Target is drenched with magical water, halving its stun resistance. Wet |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
Quests
Equipment
| Socketed Gems | Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
| Socketed Gems | onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
| In off hand | voratun shield 'Porymira' (0 def, 20 armour, 206.5 block)Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +20 Fatigue: +8% Changes resistances: +22% lightning / +46% cold Changes resistances penetration: +15% blight Talent granted: +1 Block Stamina each turn: +3.00 Handheld deflection devices. This item has been sent to the Item's Vault. |
| Main armor | impenetrable dwarven-steel plate armour (0 def, 22 armour)Requires: - Massive armour training - Strength 35 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +22 Fatigue: +22% A suit of armour made of metal plates. This item has been sent to the Item's Vault. |
| In main hand | Nightwither (29.5-41.3 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 29.5 - 41.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +12 darkness When wielded/worn: Effects on melee hit: * 10% chance to reduce damage dealt by 8% Changes stats: +1 Cun / +4 Str Infravision radius: +3 Sharp, long, and deadly. This item has been sent to the Item's Vault. |
Inventory
wild infusion of the warrior (res 26%; physical; dur 3; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 26% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Nerinn the dwarven-steel battleaxe (38-57 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 38.0 - 57.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 52 damage over 5 turns and reducing armor and accuracy by 7 * Wound the target dealing 185 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +12.0% Physical power: +12 (+4 eff.) Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 13 Changes stats: +3 Str / +1 Con Changes resistances penetration: +5% blight Changes damage: +3% blight Massive two-handed battleaxes. |
keeper's yew longbow of piercingRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 When wielded/worn: Accuracy: +11 (+4 eff.) Armour penetration: +9 Changes resistances penetration: +14% temporal / +9% physical / +11% all Changes damage: +12% physical / +15% temporal Talent cooldown: Arrow Stitching (-1 turn) Longbows are used to shoot arrows at your foes. |
thought-forged stralite longsword of massacre (39.5-55.3 power, 5 apr)Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 15% chance to reduce all saves and defense by 9 Damage (Melee): +8 mind When wielded/worn: Changes stats: +1 Cun / +2 Wil Sharp, long, and deadly. |
woollen robe of alchemy (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +10% acid / +11% physical / +10% fire / +10% cold / +9% all Changes damage: +8% acid / +9% physical / +9% fire / +10% cold Talent cooldown: Refit Golem (-2 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Achievements
Log
BigHUGZ (servant of WizzyChem II) is knocked back!
BigHUGZ (servant of WizzyChem II) reflects damage back to WizzyChem II!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 11 cold, 14 physical (26 total damage).
BigHUGZ (servant of WizzyChem II) hits WizzyChem II for 0 cold, 2 physical (4 total damage).
BigHUGZ (servant of WizzyChem II) wears (replacing Polissra (0 def, 14 armour, 143.5 block)): voratun shield 'Porymira' (0 def, 20 armour, 206.5 block).
BigHUGZ (servant of WizzyChem II) is knocked back!
BigHUGZ (servant of WizzyChem II) reflects damage back to WizzyChem II!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 8 cold, 14 physical (23 total damage).
BigHUGZ (servant of WizzyChem II) hits WizzyChem II for 0 cold, 2 physical (4 total damage).
BigHUGZ (servant of WizzyChem II) wears (replacing impenetrable steel mail armour of command (8 def, 18 armour)): impenetrable dwarven-steel plate armour (0 def, 22 armour).
WizzyChem II unleashes the fury of her.
BigHUGZ (servant of WizzyChem II) is knocked back!
BigHUGZ (servant of WizzyChem II) reflects damage back to WizzyChem II!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 8 cold, 14 physical (23 total damage).
BigHUGZ (servant of WizzyChem II) hits WizzyChem II for 0 cold, 2 physical (4 total damage).
You transfer Polissra (0 def, 14 armour, 143.5 block) to the online item's vault.
Saving done.
Saving done.
Saving done.
Character control switched to WizzyChem II.
Character control switched to BigHUGZ (servant of WizzyChem II).
Saving game...
You transfer impenetrable steel mail armour of command (8 def, 18 armour) to the online item's vault.
Saving done.
BigHUGZ (servant of WizzyChem II) deactivates Reflective Skin.
WizzyChem II deactivates Defensive Posture.
WizzyChem II deactivates Flame Infusion.


















