Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 41 / 84% |
| Size | medium |
| Lifes / Deaths | Killed by Lisarissra the thief at level 5 on the 23rd Voratun 122nd year of Ascendancy at 03:57 / 110Killed by dremling at level 5 on the 23rd Voratun 122nd year of Ascendancy at 08:49 Killed by slimy crawler at level 5 on the 24th Voratun 122nd year of Ascendancy at 16:17 Killed by ritch flamespitter at level 13 on the 24th Dearth 122nd year of Ascendancy at 09:18 Killed by Chra the thalore at level 13 on the 26th Dearth 122nd year of Ascendancy at 02:20 Killed by Voretta the slaver at level 15 on the 10th Iron 123rd year of Ascendancy at 14:26 Killed by ultimate teluvorta at level 23 on the 3rd Stralite 123rd year of Ascendancy at 19:18 Killed by elven blood mage at level 24 on the 10th Stralite 123rd year of Ascendancy at 01:24 Killed by elven blood mage at level 24 on the 10th Stralite 123rd year of Ascendancy at 13:41 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 11st Stralite 123rd year of Ascendancy at 07:31 Killed by Dotreco the human at level 26 on the 28th Voratun 123rd year of Ascendancy at 09:53 Killed by elven corruptor at level 26 on the 8th Profit 123rd year of Ascendancy at 15:11 Killed by Grand Corruptor at level 27 on the 10th Profit 123rd year of Ascendancy at 03:10 Killed by Layulrata the eternal bone giant at level 27 on the 14th Profit 123rd year of Ascendancy at 02:03 Killed by Layulrata the eternal bone giant at level 27 on the 14th Profit 123rd year of Ascendancy at 04:42 Killed by Layulrata the eternal bone giant at level 27 on the 14th Profit 123rd year of Ascendancy at 07:24 Killed by bloated horror at level 27 on the 4th Wealth 123rd year of Ascendancy at 20:54 Killed by lava floor at level 27 on the 5th Wealth 123rd year of Ascendancy at 03:04 Killed by forge-giant at level 27 on the 5th Wealth 123rd year of Ascendancy at 04:11 Killed by forge-giant at level 27 on the 5th Wealth 123rd year of Ascendancy at 05:50 Killed by forge-giant at level 27 on the 5th Wealth 123rd year of Ascendancy at 07:41 Killed by forge-giant at level 27 on the 5th Wealth 123rd year of Ascendancy at 09:33 Killed by barrow wight at level 28 on the 15th Wealth 123rd year of Ascendancy at 06:45 Killed by barrow wight at level 28 on the 15th Wealth 123rd year of Ascendancy at 08:30 Killed by master vampire at level 28 on the 15th Wealth 123rd year of Ascendancy at 10:45 Killed by vampire lord at level 28 on the 15th Wealth 123rd year of Ascendancy at 13:21 Killed by elder vampire at level 29 on the 17th Wealth 123rd year of Ascendancy at 03:52 Killed by luminous horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 09:11 Killed by luminous horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 10:43 Killed by luminous horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 12:08 Killed by luminous horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 13:48 Killed by luminous horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 15:23 Killed by radiant horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 17:45 Killed by radiant horror at level 29 on the 20th Wealth 123rd year of Ascendancy at 20:23 Killed by radiant horror at level 29 on the 21st Wealth 123rd year of Ascendancy at 09:11 Killed by luminous horror at level 29 on the 21st Wealth 123rd year of Ascendancy at 11:20 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 00:36 Killed by skeleton mage at level 29 on the 24th Wealth 123rd year of Ascendancy at 03:13 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 05:19 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 07:10 Killed by will o' the wisp at level 29 on the 24th Wealth 123rd year of Ascendancy at 08:54 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 12:20 Killed by skeleton mage at level 29 on the 24th Wealth 123rd year of Ascendancy at 14:06 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 15:46 Killed by skeleton mage at level 29 on the 24th Wealth 123rd year of Ascendancy at 17:56 Killed by skeleton archer at level 29 on the 24th Wealth 123rd year of Ascendancy at 20:00 Killed by The Master at level 29 on the 24th Wealth 123rd year of Ascendancy at 22:10 Killed by The Master at level 29 on the 25th Wealth 123rd year of Ascendancy at 00:37 Killed by The Master at level 29 on the 25th Wealth 123rd year of Ascendancy at 03:26 Killed by Xymira the ancient elven mummy at level 31 on the 25th Dearth 123rd year of Ascendancy at 13:27 Killed by Xymira the ancient elven mummy at level 31 on the 25th Dearth 123rd year of Ascendancy at 15:00 Killed by animated mummy wrappings at level 31 on the 28th Dearth 123rd year of Ascendancy at 00:29 Killed by orc blood mage at level 31 on the 9th Loss 123rd year of Ascendancy at 15:48 Killed by orc corruptor at level 33 on the 25th Shortage 123rd year of Ascendancy at 04:42 Killed by orc blood mage at level 34 on the 29th Steel 124th year of Ascendancy at 04:20 Killed by orc corruptor at level 34 on the 40th Steel 124th year of Ascendancy at 07:00 Killed by orc child at level 34 on the 1st Gold 124th year of Ascendancy at 05:39 Killed by Kra'Tor the Gluttonous at level 34 on the 3rd Gold 124th year of Ascendancy at 05:19 Killed by Kra'Tor the Gluttonous at level 34 on the 3rd Gold 124th year of Ascendancy at 07:36 Killed by Kra'Tor the Gluttonous at level 34 on the 3rd Gold 124th year of Ascendancy at 09:53 Killed by Voreriatira the orc mother at level 34 on the 3rd Gold 124th year of Ascendancy at 14:38 Killed by Glorelle the orc warrior at level 34 on the 3rd Gold 124th year of Ascendancy at 16:09 Killed by Rak'Shor Cultist at level 35 on the 3rd Stralite 124th year of Ascendancy at 10:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 03:18 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 06:30 Killed by multi-hued drake at level 36 on the 21st Stralite 124th year of Ascendancy at 08:47 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 12:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 13:47 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 15:56 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 17:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 19:38 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 21:01 Killed by overpowered greater multi-hued wyrm at level 36 on the 21st Stralite 124th year of Ascendancy at 23:20 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 01:09 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 04:37 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 06:29 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 08:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 10:43 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 12:59 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 15:30 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 17:06 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 19:07 Killed by overpowered greater multi-hued wyrm at level 36 on the 22nd Stralite 124th year of Ascendancy at 20:43 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 00:04 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 03:54 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 06:14 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 08:22 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 17:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 23rd Stralite 124th year of Ascendancy at 21:28 Killed by Pale Drake at level 37 on the 44th Stralite 124th year of Ascendancy at 09:39 Killed by forge-giant at level 37 on the 44th Stralite 124th year of Ascendancy at 19:37 Killed by forge-giant at level 37 on the 44th Stralite 124th year of Ascendancy at 22:39 Killed by Massok the Dragonslayer at level 37 on the 12nd Voratun 124th year of Ascendancy at 04:24 Killed by Adewen the fire wyrm at level 39 on the 31st Profit 124th year of Ascendancy at 03:23 Killed by Atamathon the Giant Golem at level 40 on the 39th Profit 124th year of Ascendancy at 21:32 Killed by Atamathon the Giant Golem at level 40 on the 39th Profit 124th year of Ascendancy at 22:49 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 00:24 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 01:22 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 02:19 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 03:27 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 04:12 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 04:56 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 06:06 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 08:16 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 09:50 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 11:37 Killed by Atamathon the Giant Golem at level 40 on the 40th Profit 124th year of Ascendancy at 12:34 Killed by fire imp at level 40 on the 14th Wealth 124th year of Ascendancy at 09:01 Killed by The Shade of Telos at level 40 on the 14th Wealth 124th year of Ascendancy at 11:26 Killed by The Shade of Telos at level 40 on the 14th Wealth 124th year of Ascendancy at 13:40 |
Primary Stats
| Strength | 63 (base 52) |
| Dexterity | 12 (base 14) |
| Constitution | 47 (base 25) |
| Magic | 67 (base 50) |
| Willpower | 82 (base 51) |
| Cunning | 32 (base 12) |
Resources
| Life | 1222/1222 |
| Mana | 521/650 |
| Equilibrium | 45 |
| Healing Factor | 0.6 |
| Regeneration | 0.45 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 15 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 122 |
| Accuracy | 37 |
| Crit Chance | 10% |
| APR | 0 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 60 |
| Accuracy | 37 |
| Crit Chance | 10% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50.4 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +15% |
| Light | +25% |
| Nature | +10% |
| Fire | +20% |
| Physical | +5% |
| Cold | -5% |
| All | 0% |
Offense: Damage Penetration
| Mind | +10% |
| Fire | +10% |
| Light | +10% |
Defense: Base
| Armour (hardiness) | 76 (80%) |
| Defense | 46.366666666667 |
| Ranged Defense | 57.7 |
| Fatigue | 47 |
| Physical Save | 63.2 |
| Spell Save | 60.8625 |
| Mental Save | 66.3 |
Defense: Resistances
| Mind | + 34%( 70%) |
| Darkness | + 59%( 70%) |
| Light | + 27%( 70%) |
| All | + 9%( 70%) |
| Blight | + 45%( 70%) |
| Fire | + 59%( 70%) |
| Cold | -9%( 70%) |
| Nature | + 18%( 70%) |
Defense: Immunities
| Knockback Resistance | 40% |
| Stun Resistance | 70% |
| Confusion Resistance | 65% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 430 damage for 6 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 639 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.00 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 478.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Wild-gift / Dwarven nature | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eldritch shield | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Earthen power | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Earthen vines | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Race / Dwarf | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stone Vines |
| talent | Shards |
| talent | Eldritch Infusion |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Heart of the Gloom. Escort: injured seer (level 2 of Heart of the Gloom)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the injured seer from death by skeleton archer. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by Wrathroot. Escort: lone alchemist (level 4 of Old Forest) | failed |
You failed to protect the lone alchemist from death by elder vampire. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by skeleton warrior. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Constitution by +2. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 443. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed minotaur nose. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of dwarven-steel boots of phasing (0 def, 4 armour) dreamer's pair of dwarven-steel boots of phasing (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +3 Mag / +2 Wil Physical save: +10 Spell save: +8 Mental save: +8 It can be used to blink to a nearby random location, placing all other charms into a 25 cooldown. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | ethereal dwarven lantern of the sun ethereal dwarven lantern of the sunPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +4 Mag Changes resistances: +10% darkness Changes damage: +10% light Spellpower: +3 Light radius: +8 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 4, blinding your foes for 6 turns and lighting up your immediate area (radius 8). At level 3 it will also do 45.78 light damage within radius 4. The damage done will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con It can be used to activate talent Warshout (costing 45 power out of 45/45) : Effective talent level: 2.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
| On hands | heroic dwarven-steel gauntlets of regeneration (0 def, 6 armour) heroic dwarven-steel gauntlets of regeneration (0 def, 6 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +6 Mental save: +7 Life regen: +0.50 Stamina each turn: +0.50 Psi each turn: +0.10 Maximum life: +47.00 Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Damage when the wearer is hit: 10 nature Changes resistances: +10% nature / +10% blight Changes damage: +10% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 This small tree shaped totem is imbued with powerful healing energies. |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 31 damage per turn. The damage will increase with your Mindpower. You do +4% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | Brodomasin BrodomasinPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Mag Grants telepathy: All Light radius: +2 Rings can have magical properties. |
| Around neck | Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
| In main hand | Summertide (17 def, 5 armour, 52 dam, 260 block) Summertide (17 def, 5 armour, 52 dam, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Light Physical crit. chance: +4.5% Block value: +260 Special effect when this weapon hits: releases a burst of light Damage when this weapon hits: +20 % chance to blind When wielded/worn: Armour: +5 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +12% mind / +20% light / +15% darkness / +10% fire Changes resistances penetration: +10% mind / +10% light / +10% fire Changes damage: +15% mind / +15% light / +10% fire Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
| Around waist | Neira's Memory Neira's MemoryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 It can be used to generate a personnal shield, costing 20 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In off hand | Unsetting Sun (16 def, 9 armour, 50 dam, 280 block) Unsetting Sun (16 def, 9 armour, 50 dam, 280 block)Requires: - Strength 40 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 50.0 - 60.0 Uses stat: 100% Str Damage type: Light Physical crit. chance: +4.5% Block value: +280 When wielded/worn: Armour: +9 Defense: +16 Ranged Defense: +17 Fatigue: +14% Changes resistances: +30% darkness / +30% blight Talent granted: +5 Block Spell save: +19 Light radius: +2 When Elmio Panason, captain of the Vanguard, first sought shelter for his shipwrecked crew, he reflected the last rays of the setting sun off his shield. Where the beam hit they rested and built the settlement that would become the Sunwall. In the dark days that followed the shield became a symbol of hope for a better future. |
| Cloak | Cloth of Dreams (10 def, 0 armour) Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 Spell save: +10 Mental save: +10 Mindpower: +6 The wearer is asleep. Lucid-Dreamer:This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.3 Power cost: 10 out of 25/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 54 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Main armor | Cuirass of the Thronesmen (20 def, 29 armour) Cuirass of the Thronesmen (20 def, 29 armour)Requires: - Strength 44 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +29 Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% fire Physical save: +40 Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -40% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Vox VoxPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Silence immunity: +80% Maximum mana: +50.00 Maximum vim: +50.00 Spellpower: +9 Spell crit. chance: +4% See invisible: +20 No force can hope to silence the wearer of this amulet. |
mindweaver's steel amulet of murder mindweaver's steel amulet of murderCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +6 Armour penetration: +4 Physical crit. chance: +3.0% Changes stats: +1 Cun Critical mult.: +12.00% Mental save: +6 Confusion immunity: +10% Mindpower: +6 Amulets can have magical properties. |
stralite amulet stralite amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 4 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning / +12% acid This ring shines with many colors. |
gold ring gold ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 Rings can have magical properties. |
stralite ring stralite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
Telos's Staff (Bottom Half) Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% cold / +20% acid Mental save: +8 Maximum mana: +50.00 The bottom part of Telos's broken staff. |
Frozen Shroud (12 def, 0 armour) Frozen Shroud (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +12 Changes stats: +7 Mag Damage when the wearer is hit: 60 ice Changes resistances: -15% fire / +25% cold / +8% all It can be used to release a blast of ice, costing 30 power out of 30/30. All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
regal cashmere cloak of the guardian (7 def, 4 armour) regal cashmere cloak of the guardian (7 def, 4 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +4 Defense: +7 Changes stats: +3 Wil Physical save: +7 Spell save: +8 Mental save: +15 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour) Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Armour: +3 Defense: +9 Changes stats: +5 Mag / +3 Wil Damage when the wearer is hit: 10 temporal Changes resistances: +20% temporal Changes resistances penetration: +20% temporal Changes damage: +20% temporal Spellpower: +23 It can be used to activate talent Damage Smearing (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: For the next 5 turns, you convert all non-temporal damage you receive into temporal damage spread out over six turns. The duration will scale with your Paradox. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Changes stats: +4 Cun / +4 Wil Damage when the wearer is hit: 12 mind Changes damage: +10% mind Mindpower: +12 Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Inflicts 128.99 mind damage and cripples the target's higher mental functions, reducing cunning by 12 and confusing (25% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Crown of Burning Pain (6 def, 0 armour) Crown of Burning Pain (6 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +6 Fatigue: +4% Changes stats: +2 Cun / +2 Wil Changes resistances: +15% fire Changes damage: +15% fire It can be used to activate talent Meteor Rain (costing 42 power out of 50/50) : Effective talent level: 2.0 Power cost: 42 out of 50/50. Range: 5.00 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 131.81 fire and 115.33 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possess a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
bladed dwarven-steel helm of knowledge (0 def, 4 armour) bladed dwarven-steel helm of knowledge (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +4 Str / +3 Wil / +3 Cun Damage when the wearer is hit: 6 physical Mindpower: +4 Skullcracker multiplicator: +1 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 171.86 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 Fatigue: +20% Changes resistances: +15% arcane / +20% fire / +20% cold / +20% lightning / +20% acid / +20% nature / +20% blight / +20% light / +20% darkness / +20% temporal Spell save: +20 Mindpower: +10 This light weight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it felt in your hands. |
Sanguine Shield (14 def, 4 armour, 40 dam, 220 block) Sanguine Shield (14 def, 4 armour, 40 dam, 220 block)Requires: - Strength 39 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 40.0 - 48.0 Uses stat: 120% Str Damage type: Physical Physical crit. chance: +9.0% Block value: +220 When wielded/worn: Armour: +4 Defense: +14 Ranged Defense: +14 Fatigue: +19% Changes stats: +5 Con Changes resistances: +25% blight Talent granted: +5 Block Life regen: +5.00 Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
Quiver of Domination (4/8, 24-33.6 power, 8 apr) Quiver of Domination (4/8, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 8 Special effect when this weapon crits: 40% chance to dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. Type: gem / black ; tier 4 When used to imbue an object: Changes stats: +25 Con Changes resistances: +25% nature / +10% cold / +10% darkness A piece of the scorched wood taken from the remains of Snaproot. |
14 agate 14 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
142 alchemist agate 142 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
13 onyx 13 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
14 lapis lazuli 14 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
16 opal 16 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
10 sapphire 10 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
22 topaz 22 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Additional 0 slow damage Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
12 turquoise 12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Gems can be sold for money or used in arcane rituals. |
Dรบathedlen Heart Dรบathedlen HeartPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 Changes resistances: +30% light Changes resistances cap: +10% light Talent mastery: +0.10 Cunning / Stealth Light radius: -1000 Infravision radius: +6 It can be used to activate talent Blood Grasp (costing 10 power out of 15/15) : Effective talent level: 3.0 Power cost: 10 out of 15/15. Range: 10.00 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 147.73 blight damage and healing you for half the damage done. The damage will increase with your Spellpower. This dark red heart still beats despite being seperated from its owner. It also snuffs out any light source that comes near it. |
alchemist's lamp of illusion alchemist's lamp of illusionInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Defense: +6 Physical save: +7 Spell save: +7 Mental save: +7 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Damage when the wearer is hit: 25 physical + bleeding Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +5 Mindpower: +5 It can be used to activate talent Animate Blade (costing 40 power out of 40/40) : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. Type: gem / red ; tier 5 When carried: Damage when the wearer is hit: 25 fire Spellpower: +7 Dull red runes are etched all over this blackened skull. |
46 alchemist bloodstone 46 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used as an alchemist bomb: Additional 40 fire damage Gems can be sold for money or used in arcane rituals. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
12 ruby 12 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Frozen Shards (6/6, 32-38.4 power, 15 apr) Frozen Shards (6/6, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Ice Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 6 Special effect when this weapon hits: bursts into an icy cloud In this dark blue pouch lay several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone. |
14 amethyst 14 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 spell knockback damage Gems can be sold for money or used in arcane rituals. |
9 amber 9 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
9 ametrine 9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Additional 1 lite damage Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
11 zircon 11 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Gristle McThornbody the Dwarf Stone Warden level 31
1st Dearth 123rd year of Ascendancy at 14:19 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Gristle McThornbody the Dwarf Stone Warden level 39
25th Profit 124th year of Ascendancy at 19:55 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Gristle McThornbody the Dwarf Stone Warden level 30
28th Wealth 123rd year of Ascendancy at 06:03 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Gristle McThornbody the Dwarf Stone Warden level 35
16th Gold 124th year of Ascendancy at 16:38 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Gristle McThornbody the Dwarf Stone Warden level 36
21st Stralite 124th year of Ascendancy at 03:13 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Gristle McThornbody the Dwarf Stone Warden level 41
18th Wealth 124th year of Ascendancy at 03:04 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Gristle McThornbody the Dwarf Stone Warden level 33
7th Shortage 123rd year of Ascendancy at 15:49 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Gristle McThornbody the Dwarf Stone Warden level 31
20th Dearth 123rd year of Ascendancy at 07:31 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Gristle McThornbody the Dwarf Stone Warden level 36
3rd Stralite 124th year of Ascendancy at 13:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Gristle McThornbody the Dwarf Stone Warden level 7
28th Voratun 122nd year of Ascendancy at 22:53 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Gristle McThornbody the Dwarf Stone Warden level 32
23rd Loss 123rd year of Ascendancy at 23:04 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Gristle McThornbody the Dwarf Stone Warden level 40
14th Wealth 124th year of Ascendancy at 19:51 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Gristle McThornbody the Dwarf Stone Warden level 15
13rd Iron 123rd year of Ascendancy at 20:28 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Gristle McThornbody the Dwarf Stone Warden level 25
32nd Stralite 123rd year of Ascendancy at 05:04 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Gristle McThornbody the Dwarf Stone Warden level 34
3rd Gold 124th year of Ascendancy at 03:59 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Gristle McThornbody the Dwarf Stone Warden level 21
2nd Gold 123rd year of Ascendancy at 07:05 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Gristle McThornbody the Dwarf Stone Warden level 10
14th Profit 122nd year of Ascendancy at 06:24 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Gristle McThornbody the Dwarf Stone Warden level 20
39th Steel 123rd year of Ascendancy at 13:07 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Gristle McThornbody the Dwarf Stone Warden level 30
25th Wealth 123rd year of Ascendancy at 07:28 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Gristle McThornbody the Dwarf Stone Warden level 40
31st Profit 124th year of Ascendancy at 17:22 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Gristle McThornbody the Dwarf Stone Warden level 16
29th Iron 123rd year of Ascendancy at 17:08 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Gristle McThornbody the Dwarf Stone Warden level 13
6th Dearth 122nd year of Ascendancy at 02:19 see stats
Santassacre! (Exploration mode)
Killed the little helper elves after saving them!By Gristle McThornbody the Dwarf Stone Warden level 16
29th Iron 123rd year of Ascendancy at 17:20 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Gristle McThornbody the Dwarf Stone Warden level 25
11st Stralite 123rd year of Ascendancy at 15:10 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Gristle McThornbody the Dwarf Stone Warden level 29
24th Wealth 123rd year of Ascendancy at 17:53 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Gristle McThornbody the Dwarf Stone Warden level 33
24th Loss 123rd year of Ascendancy at 04:26 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Gristle McThornbody the Dwarf Stone Warden level 4
21st Voratun 122nd year of Ascendancy at 10:17 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Gristle McThornbody the Dwarf Stone Warden level 26
2nd Profit 123rd year of Ascendancy at 14:25 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Gristle McThornbody the Dwarf Stone Warden level 10
21st Profit 122nd year of Ascendancy at 15:54 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Gristle McThornbody the Dwarf Stone Warden level 16
9th Steel 123rd year of Ascendancy at 07:05 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Gristle McThornbody the Dwarf Stone Warden level 15
14th Iron 123rd year of Ascendancy at 15:34 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Gristle McThornbody the Dwarf Stone Warden level 13
15th Wealth 122nd year of Ascendancy at 04:07 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Gristle McThornbody the Dwarf Stone Warden level 37
42nd Stralite 124th year of Ascendancy at 09:52 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Gristle McThornbody the Dwarf Stone Warden level 24
10th Stralite 123rd year of Ascendancy at 00:40 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Gristle McThornbody the Dwarf Stone Warden level 16
9th Steel 123rd year of Ascendancy at 11:25 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Gristle McThornbody the Dwarf Stone Warden level 29
25th Wealth 123rd year of Ascendancy at 07:28 see stats
Log
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 10 nature damage.
Poisoned deep water hits Gristle McThornbody for 16 nature damage.
Poisoned deep water hits Gristle McThornbody for 16 nature damage.
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 7 nature damage.
Poisoned deep water hits Gristle McThornbody for 18 nature damage.
Poisoned deep water hits Gristle McThornbody for 18 nature damage.
Gristle McThornbody stops being poisoned.
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 6 nature damage.
Gristle McThornbody shrugs off the effect 'Poisoned'!
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 7 nature damage.
Gristle McThornbody shrugs off the effect 'Poisoned'!
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 9 nature damage.
Gristle McThornbody shrugs off the effect 'Poisoned'!
The water poisons you!
Poisoned deep water hits Gristle McThornbody for 9 nature damage.
Ran for 7 turns (stop reason: interesting terrain).
