Diin the level 18 Higher Wyrmic by nighhawk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassWyrmic
Level / Exp18 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength64 (base 46)
Dexterity20 (base 10)
Constitution20 (base 14)
Magic17 (base 10)
Willpower46 (base 36)
Cunning15 (base 10)

Resources

Life-241/488
Equilibrium39
Psi129/136
Healing Factor1.0949473684211
Regeneration17.573905263158

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight15
Lite9
Infravision9
See Stealth26.446758763835
See Invisible26.446758763835
ESP Range15
ESP Kindsanimal/canine, construct/golem

Offense: Mainhand

Damage66
Accuracy24
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower35
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+35%
Blight+6%
Physical+6%
Fire+27%
Acid+17%

Offense: Damage Penetration

Physical+10%
Lightning+35%
Fire+10%
Acid+20%

Defense: Base

Armour (hardiness)21 (30%)
Defense25
Ranged Defense28
Fatigue23
Physical Save30
Spell Save28
Mental Save25

Defense: Resistances

Acid+ 40%( 70%)
Arcane+ 10%( 70%)
Cold+ 22%( 70%)
All+ 3%( 70%)
Lightning+ 47%( 70%)
Light+ 18%( 70%)
Temporal+ 6%( 70%)
Darkness+ 22%( 70%)
Fire+ 17%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Pinning Resistance12%
Confusion Resistance21%
Silence Resistance20%
Stun Resistance45%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
2/5
4/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
4/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
2/5
1/5
3/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
5/5
1/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
5/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Diin the Higher Wyrmic level 17
40th Dusk 122nd year of Ascendancy at 15:46
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Diin the Higher Wyrmic level 10
3rd Summertide 122nd year of Ascendancy at 01:59
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Diin the Higher Wyrmic level 18
50th Dusk 122nd year of Ascendancy at 20:47
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Diin the Higher Wyrmic level 7
78th Pyre 122nd year of Ascendancy at 23:13
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Diin the Higher Wyrmic level 18
53rd Dusk 122nd year of Ascendancy at 16:18
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Diin the Higher Wyrmic level 15
20th Dusk 122nd year of Ascendancy at 23:19
see stats

Log


Nerama the golem uses Knockback.

Diin is dazed!

Diin is free from the decrepitude disease.

Nerama the golem hits Diin for 21 physical damage.
Diin hits Nerama the golem for 5 physical, 11 lightning (16 total damage).

You are unable to move!

Devouring Flame is still on cooldown for 10 turns.

Diin spits acid!

Diin is back to normal.

Nerama the golem casts Drain.

Diin is no longer cursed.


You are unable to move!

Diin uses Mind Sear.

Diin's mind surges with critical power!
Diin hits Nerama the golem for 34 mind damage.
Diin is not dazed anymore.

Nerama the golem's Drain hits
Diin for 186 blight damage.
Nerama the golem casts Soul Rot.

Nerama the golem's spell attains critical power!
Diin is dazed!

Diin stops regenerating health quickly.

Talent Infusion: Healing is ready to use.

Diin uses Infusion: Regeneration.

Diin starts regenerating health quickly.

Diin is not dazed anymore.

Saving game...