Haaze the level 15 Dwarf Wyrmic by Mr. Cool

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp15 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 28)
Dexterity8 (base 10)
Constitution22 (base 18)
Magic8 (base 10)
Willpower53 (base 41)
Cunning10 (base 10)

Resources

Life415/415
Stamina250/250
Equilibrium0
Healing Factor1.39375
Regeneration0.3484375

Speed

Mental0%
Attack0%
Movement-62.968710796561%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth23.843738619919
See Invisible23.843738619919

Offense: Mainhand

Damage27
Accuracy42
Crit Chance6%
APR24
Speed1.00

Offense: Offhand

Damage28
Accuracy42
Crit Chance6%
APR24
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance1%
Speed1

Offense: Mind

Mindpower43
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+18%
Fire+11%
Darkness+6%
Physical+5%
Mind+9%
All0%

Offense: Damage Penetration

Physical+6%
Acid+25%

Defense: Base

Armour (hardiness)31.551211628464 (74.117647058824%)
Defense4
Ranged Defense4
Fatigue29
Physical Save27
Spell Save23
Mental Save31

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 35%( 70%)
Arcane+ 5%( 70%)
Cold+ 28%( 70%)
All 0%( 70%)
Lightning+ 7%( 70%)
Darkness+ 15%( 70%)
Physical+ 7%( 70%)
Fire+ 33%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance10%
Confusion Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
2/5
2/5
2/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
1/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery0.80
2/5
1/5
3/5
1/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
2/5
1/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Haaze the Dwarf Wyrmic level 9
18th Profit 122nd year of Ascendancy at 17:12
see stats
Level 10 Got a character to level 10.
By Haaze the Dwarf Wyrmic level 10
40th Profit 122nd year of Ascendancy at 19:26
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Haaze the Dwarf Wyrmic level 4
19th Voratun 122nd year of Ascendancy at 14:15
see stats
That was close Killed your target while having only 1 life left.
By Haaze the Dwarf Wyrmic level 14
30th Wealth 122nd year of Ascendancy at 08:22
see stats
The Arena Unlocked Arena mode.
By Haaze the Dwarf Wyrmic level 8
9th Profit 122nd year of Ascendancy at 22:47
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Haaze the Dwarf Wyrmic level 12
16th Wealth 122nd year of Ascendancy at 18:12
see stats

Log

Horned Horror lashes out with a spinning backhand.
Haaze is not dazed anymore.

Horned Horror casts Chain Lightning.

Haaze hits Horned Horror for (6 resist armour), 0 physical, (17 resist armour), 1 cold, (9 resist armour), 0 lightning (1 total damage).
Horned Horror hits Haaze for 66 physical, 20 lightning, 45 lightning (132 total damage).
Haaze the level 15 dwarf wyrmic was shocked to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have 1 life(s) left.
Haaze deactivates Wild Growth.

Haaze deactivates Psiblades.

Haaze deactivates Icy Skin.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Horned Horror killed Haaze!
Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dissolve is ready to use.
Talent Psiblades is ready to use.
Talent Icy Skin is ready to use.
Talent Nature's Equilibrium is ready to use.
Talent Leaves Tide is ready to use.
Talent Tornado is ready to use.
Talent Sudden Growth is ready to use.
Talent Devouring Flame is ready to use.
Talent Wild Growth is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Saving done.