Star the level 10 Cornac Archmage by unsanelyinsane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp10 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity17 (base 11)
Constitution22 (base 20)
Magic33 (base 26)
Willpower27 (base 21)
Cunning13 (base 11)

Resources

Life169/206
Mana154/173
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage13
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37.09450726779
Crit Chance10%
Speed1

Offense: Mind

Mindpower22.05
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense4.45
Ranged Defense4.45
Fatigue0
Physical Save11.2
Spell Save23.5
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.50
2/5
3/5
1/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
3/5
1/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Star the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 04:53
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Star the Cornac Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:12
see stats

Log

Star wears: Feathersteel Amulet.

Star wears:
linen wizard hat 'Aragaba' (1 def, 0 armour).

Star wears:
psionicist's copper ring.

Star wears:
potent elm magestaff of projection (13-15.6 power, 2 apr, fire element).

You gain 0.30 gold from the transmogrification of
supercharged iron torque of thermal psionic shield [power 35] (29 cooldown).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 25.00 gold from the transmogrification of
Eel-skin armour (10 def, 1 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.35 gold from the transmogrification of
pair of dwarven-steel boots (0 def, 4 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12.5-17.5 power, 3 apr).
You gain 1.74 gold from the transmogrification of
iron waraxe of daylight (12.5-17.5 power, 2 apr).
You gain 2.19 gold from the transmogrification of
potent elm starstaff of projection (13-15.6 power, 2 apr, physical element).
You gain 1.01 gold from the transmogrification of
mossy mindstar of life (2-2.2 power, 12 apr, nature damage).
You gain 2.75 gold from the transmogrification of
Gleamfurnace (2-2.2 power, 12 apr, mind damage).
You gain 2.94 gold from the transmogrification of
blazebringer's iron longsword of massacre (18-25.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-25.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 3.75 gold from the transmogrification of
balanced iron dagger of crippling (11-14.3 power, 5 apr).
You gain 2.35 gold from the transmogrification of
flaming iron battleaxe of erosion (13-19.5 power, 1 apr).
You gain 1.22 gold from the transmogrification of
clarifying copper amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 101 for 3 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.