operator the level 5 Skeleton Annihilator by donglefritz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassAnnihilator
Level / Exp5 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 10)
Dexterity37 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning27 (base 27)

Resources

Life146/146
Steam91/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy31
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+4%
Darkness+10%

Defense: Base

Armour (hardiness)21.522593642275 (62.32946707186%)
Defense20
Ranged Defense20
Fatigue25
Physical Save14
Spell Save17
Mental Save12

Defense: Resistances

Darkness+ 20%( 70%)
Light+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Gadgets1.30
3/5
1/5
0/5
0/5
Steamtech / Turrets1.30
4/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 47 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Operator uses
Flame Turret.

Flame turret uses
Flamethrower.
Flame turret hits Giant white rat for 21 fire damage.
Giant white rat misses Flame turret.

Flame turret uses
Flamethrower.
Flame turret hits Giant white rat for 21 fire damage.
Flame turret killed Giant white rat!

Operator picks up (b.):
steam generator implant of the sneak (steam 6).
Talent Medic Turret is ready to use.
Talent Steamgun Turret is ready to use.

Operator picks up (i.):
pair of rough leather boots (0 def, 1 armour).

Operator picks up (z.):
ametrine.

Your summoned flame turret disappears.

Learnt new tinker schematic:
Frost Salve