

Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | JPN Addons for ToME 1.5.3 Adjustable Levelup 1.4.9Allows modification of gains for stats, resources, experience gain, category points, and prodigy points. If you would like to be able to modify other values post them in the comments. UPDATE: I've added the ability to modify stat and level maximums. I have also added the ability to customize which levels stats, talents, talent types, and prodigies are gained at. This allows for alternative leveling schemes such as gaining 2 class points on every even level and 2 generic points every odd level. For example, the max/milestone level could be set to 100, xp gain at 300, and all intervals doubled with alternating offsets for a faster early game, a slower late game, and increased potential for early game specialization. NOTE: All options are accessed after loading a character through the game options window under a new Levelup tab. They will only appear for characters created after the addon is enabled. UPDATE: I've added the ability to toggle unlearning of prodigies and stats. I've also reworked some of the internals to improve compatibility with future changes. |
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Skeleton |
| Class | Adventurer |
| Level / Exp | 60 / 14% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 633 (base 85) |
| Dexterity | 435 (base 85) |
| Constitution | 619 (base 85) |
| Magic | 85 (base 85) |
| Willpower | 85 (base 85) |
| Cunning | 85 (base 85) |
Resources
| Life | 3864/3864 |
| Mana | 796/804 |
| Stamina | 464/464 |
| Healing Factor | 1 |
| Regeneration | 122.04606627498 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 1280 |
| Accuracy | 234 |
| Crit Chance | 36% |
| APR | 401 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 129 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 127 |
| Crit Chance | 24% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 67 |
| Ranged Defense | 67 |
| Fatigue | 0 |
| Physical Save | 122 |
| Spell Save | 293 |
| Mental Save | 39 |
Defense: Resistances
| 魔力 | + 70%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 98% |
| Bleed Resistance | 100% |
| Confusion Resistance | 98% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Runes | 実効タレントレベル: 1.0 ルーン:炎の槍使用方式: 起動 射程: 8 クールダウン: 18 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 炎の槍を撃ち、対象に5 ターンの間火炎属性ダメージを与えま す。体が高熱を発し、使用者に掛かっ ている不利なステータス異常のうち、 物理的なものがランダムに1つ除去さ れます。 ダメージ 40.00 |
| Runes | 実効タレントレベル: 1.0 ルーン:魔法の盾使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 130ダメージまでを無効化 するシールドを生成します。持続時間 は5ターンです。 |
Class Talents
| Technique / 耐久技術 | 50.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / 修羅 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / 神秘 | 50.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / 肉体強化 | 50.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / 予見術 | 50.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / 戦闘訓練 | 50.00 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / 格闘訓練 | 50.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / 殺人技 | 50.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Undead / スケルトン | 50.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | 神秘の力 |
Quests
lost sun paladinを放置した。 Escort: lost sun paladin (level 2 of Old Forest) | failed |
lost warriorを放置した。 Escort: lost warrior (level 3 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 36. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | active |
Equipment
| Light source | 真鍮のランタン2.00 重さ タイプ: 光源 / 光源 ; tier 1 装備すると: 光源範囲:+2 ロウソクが入った真鍮のランタンだ。風除 けに獣脂を塗った紙で覆われており持ち運 ぶことができる。 |
Inventory
★隠し身のクロークPowered by 魔力 1.00 重さ [シナリオアイテム] タイプ: 防具 / 外套 装備すると: 物理パワー:+5 (+0 実効値) 魔法パワー:+5 (+1 実効値) 精神パワー:+5 (+1 実効値) 弱い幻影の魔力が織り込まれている黒の クロークだ。 |
64 錬金術師のアゲート0.00 重さ タイプ: 錬金用 / 黒い宝石 ; tier 1 アルケミスト・ボムとして使うと: 爆発ダメージ+5% 錬金術師が使う宝石だ。 |
ルビー0.00 重さ タイプ: 宝石 / 赤い宝石 ; tier 4 装備すると: 能力変化:+4腕力 / +4機敏 / +4魔力 / +4意志 / +4賢さ / +4耐久 埋め込むと: 能力変化:+4腕力 / +4機敏 / +4魔力 / +4意志 / +4賢さ / +4耐久 ダメージ:火炎 換金や魔法の儀式に使用する。 |
★帰還のロッド (1/1)Powered by 未知の力 2.00 重さ [シナリオアイテム] タイプ: 魔道具 / ロッド 40ターン後にワールドマップへ帰還する , 202 を使う,残り400/400。 ヴォラタンでできており、空間を捻じ曲 げる魔力が封じ込まれている。風の噂には 聞いていたが、冒険者垂涎のこの一品があ れば、旅が非常に楽になるだろう。 |
★換金の箱Powered by 未知の力 2.00 重さ [シナリオアイテム] タイプ: 箱 / シェール・タル 所持していると: 箱の中のアイテムを換金する(階層を変え るときに自動的に実行されます) , 0 を 使う,残り1000/1000。 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
Achievements
A different point of view (Roguelike)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Test the Skeleton Adventurer level 60
70th 黄昏の月 122nd year of Ascendancy at 20:27 see stats
Home sweet home (Roguelike)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Test the Skeleton Adventurer level 37
1st 歓喜の月 122nd year of Ascendancy at 12:51 see stats
Level 10 (Roguelike)
Got a character to level 10.By Test the Skeleton Adventurer level 10
75th 業火の月 122nd year of Ascendancy at 09:58 see stats
Level 20 (Roguelike)
Got a character to level 20.By Test the Skeleton Adventurer level 20
78th 業火の月 122nd year of Ascendancy at 15:45 see stats
Level 30 (Roguelike)
Got a character to level 30.By Test the Skeleton Adventurer level 30
1st 歓喜の月 122nd year of Ascendancy at 05:50 see stats
Level 40 (Roguelike)
Got a character to level 40.By Test the Skeleton Adventurer level 40
1st 歓喜の月 122nd year of Ascendancy at 21:54 see stats
Level 50 (Roguelike)
Got a character to level 50.By Test the Skeleton Adventurer level 50
33rd 黄昏の月 122nd year of Ascendancy at 04:25 see stats
Oozemancer (Roguelike)
Destroyed the corrupted oozemancer.By Test the Skeleton Adventurer level 49
33rd 黄昏の月 122nd year of Ascendancy at 04:25 see stats
Overpowered! (Roguelike)
Did over 6000 damage in one attack.By Test the Skeleton Adventurer level 46
33rd 黄昏の月 122nd year of Ascendancy at 02:14 see stats
Size is everything (Roguelike)
Did over 1500 damage in one attack.By Test the Skeleton Adventurer level 17
78th 業火の月 122nd year of Ascendancy at 15:32 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Test the Skeleton Adventurer level 10
75th 業火の月 122nd year of Ascendancy at 10:01 see stats
Tales of the Spellblaze (Roguelike)
Learned the eight chapters of the Spellblaze Chronicles.By Test the Skeleton Adventurer level 60
70th 黄昏の月 122nd year of Ascendancy at 20:27 see stats
The Legend of Garkul (Roguelike)
Learned the five chapters of the Legend of Garkul.By Test the Skeleton Adventurer level 60
70th 黄昏の月 122nd year of Ascendancy at 20:27 see stats
The bigger the better! (Roguelike)
Did over 3000 damage in one attack.By Test the Skeleton Adventurer level 46
33rd 黄昏の月 122nd year of Ascendancy at 02:14 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By Test the Skeleton Adventurer level 60
67th 黄昏の月 122nd year of Ascendancy at 20:54 see stats
Well trained (Roguelike)
Deal one million damage to training dummies in a single training session.By Test the Skeleton Adventurer level 60
71st 黄昏の月 122nd year of Ascendancy at 00:56 see stats
Log
今日はマイ・イヤルの発展の時代 74th 日目 黄昏の月 122nd 年
現在の時刻は 01:58.
ここは 地上にテレポートする魔法陣 ('' で階層を移動).
欠伸をしながら、考えるまでもなく大足で踏み込んだ。
こんなところにいるのは時間の無駄だと感じた
セーブ中・・・
セーブ完了
セーブ中・・・
セーブ完了
自動探索 5ターン(中断: 興味深い地形)
Testは地形感知を唱えた
地形感知のクールダウンが完了した
自動探索 2ターン(中断: 興味深い地形)
自動探索 2ターン(中断: ダイアログ)
自動探索 2ターン(中断: ダイアログ)
ここは 地上にテレポートする魔法陣 ('' で階層を移動).
ここは シェール・タル要塞出口ポータル ('' で階層を移動).
欠伸をしながら、考えるまでもなく大足で踏み込んだ。
こんなところにいるのは時間の無駄だと感じた
セーブ中・・・
セーブ完了
セーブ中・・・
セーブ完了
Testは神秘の力を解除した



















































