Nekro the level 5 Shalore Necromancer by dampfwalze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 20)
Willpower22 (base 17)
Cunning12 (base 11)

Resources

Life118/118
Mana158/158
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save6.3
Spell Save16.1
Mental Save16.9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 8 turns (stop reason: hostile spotted to the southeast (white crystal - offscreen)).

Nekro picks up (l.):
reinforced iron shield of fire resistance (+15%) (4 def, 7 armour, 40.5 block).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white crystal - offscreen)).

Nekro picks up (l.):
cleansing iron plate armour of lightning resistance (3 def, 7 armour).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (white crystal)).


Nekro casts Invoke Darkness.

Nekro hits White crystal for 109 darkness damage.
Nekro killed White crystal!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Nekro deactivates Blurred Mortality.

Nekro activates Blurred Mortality.

Nekro deactivates Blurred Mortality.