12 the level 6 Cornac Shadowblade by dampfwalze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassShadowblade
Level / Exp6 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic24 (base 24)
Willpower17 (base 10)
Cunning24 (base 20)

Resources

Life-3/160
Mana141/165
Stamina112/112
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage13
Accuracy7
Crit Chance8%
APR5
Speed1.00

Offense: Offhand

Damage7
Accuracy7
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower22
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.75
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.05
Ranged Defense3.05
Fatigue6
Physical Save7
Spell Save14.35
Mental Save14.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
1/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
5/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
0/5
1/5

Effects

talent
detrimental effect
beneficial effect

Quests

failed
active
active

Equipment

On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By 12 the Cornac Shadowblade level 6
3rd Mirth 122nd year of Ascendancy at 01:34
see stats

Log

Cold drake hatchling notices you at the last moment!
12 misses Cold drake hatchling.
Cold drake hatchling hits 12 for 3 cold damage.
12 hits Cold drake hatchling for 14 physical, 9 darkness (23 total damage).
Talent Illuminate is ready to use.

Cold drake hatchling hits 12 for 25 physical damage.

12 uses Infusion: Regeneration.

12 starts regenerating health quickly.


Cold drake hatchling hits 12 for 23 physical damage.
12 casts Illuminate.

Cold drake hatchling shrugs off the effect 'Blinded'!
Layewe the cold drake hatchling resists the blinding light!

Layewe the cold drake hatchling casts Phase Door.

12 hits Layewe the cold drake hatchling for 83 light damage.
12 hits Cold drake hatchling for 83 light damage.

Cold drake hatchling hits 12 for 20 physical damage.
Cold drake hatchling hits 12 for 2 cold, 2 cold (5 total damage).
12 hits Cold drake hatchling for 14 physical, 9 darkness, 8 physical, 9 darkness (40 total damage).

Cold drake hatchling hits 12 for 23 physical damage.
12 misses Cold drake hatchling.
12 misses Cold drake hatchling.

Cold drake hatchling hits 12 for 23 physical damage.
Personal New Achievement: That was close!
Saving game...