mage the level 12 Cornac Alchemist by dampfwalze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp12 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution15 (base 13)
Magic39 (base 37)
Willpower25 (base 25)
Cunning12 (base 10)

Resources

Life236/236
Mana252/252
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage42
Accuracy4
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance14%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save8.75
Spell Save26.2
Mental Save12.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
5/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
3/5
0/5
0/5
Spell / Staff combat1.30
3/5
4/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By mage the Cornac Alchemist level 10
7th Mirth 122nd year of Ascendancy at 18:23
see stats
The Arena Unlocked Arena mode.
By mage the Cornac Alchemist level 7
78th Pyre 122nd year of Ascendancy at 01:50
see stats

Log

Mage casts Throw Bomb.
Mage casts Throw Bomb.


Talent Throw Bomb is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the east (multi-hued drake)).


Talent Refit Golem is ready to use.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the east (multi-hued drake)).

Multi-hued drake breathes sand!

Mage loses sight!

Multi-hued drake hits mage for 160 physical damage.

Ran for 2 turns (stop reason: taken damage).

Something hits
mage for 149 lightning damage.
mage the level 12 cornac alchemist was electrocuted to death by a multi-hued drake on level 2 of Rhaloren Camp.
You have 1 life(s) left.
Mage deactivates Frost Infusion.

Mage recovers sight.

Mage deactivates Ice Core.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed mage!

Saving done.