wrfd the level 2 Runic Golem Golem by djd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceRunic Golem
ClassGolem
Level / Exp2 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity8 (base 10)
Constitution15 (base 12)
Magic16 (base 14)
Willpower12 (base 10)
Cunning5 (base 10)

Resources

Life-4/135
Mana117/117
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy2
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower10.4
Crit Chance0%
Speed1

Offense: Damage Bonus

Cold+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15.8
Spell Save14.8
Mental Save10.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Golem / Arcane1.30
3/5
0/5
0/5
0/5
Golem / Fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Effects

Quests

active

Equipment

Light source
In main hand

Inventory

Achievements

Log

wrfd hits Skeleton warrior for 127 lightning damage.
wrfd killed Skeleton warrior!

Talent Eye Beam is ready to use.
Wrfd is no longer out of phase.


Resting starts...

Talent Rune: Phase Door is ready to use.
The shield around wrfd crumbles.

Talent Rune: Shielding is ready to use.
Rested for 82 turns (stop reason: all resources and life at maximum).


Wrfd picks up (e.):
topaz.

Ran for 2 turns (stop reason: interesting terrain).


Wrfd picks up (d.):
blurring rough leather belt of transcendence.

Wrfd picks up (c.):
arcing iron greatmaul (15-22.5 power, 1 apr).

Ran for 5 turns (stop reason: interesting terrain).


Wrfd picks up (j.):
pouch of iron shots (19/19, 9.5-11.4 power, 1 apr).

Wrfd picks up (f.):
iron mail armour (2 def, 4 armour).

Ran for 2 turns (stop reason: interesting terrain).


Skeleton warrior uses Stunning Blow.

Ran for 2 turns (stop reason: taken damage).