WalkingThrough the level 17 Higher Archmage by ahkel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity14 (base 10)
Constitution38 (base 35)
Magic47 (base 44)
Willpower29 (base 13)
Cunning21 (base 11)

Resources

Life-34/375
Mana259/307
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1

Offense: Mainhand

Damage29
Accuracy8
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower42.666666666667
Crit Chance19%
Speed1

Offense: Mind

Mindpower29.85
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+9%
Physical+5%
Arcane+6%
Cold+6%
Fire+6%

Offense: Damage Penetration

Lightning+10%

Defense: Base

Armour (hardiness)13 (45%)
Defense15.4
Ranged Defense15.4
Fatigue0
Physical Save28.6
Spell Save36.8
Mental Save33.75

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 30%( 70%)
Physical+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Temporal+ 11%( 70%)
Fire+ 6%( 70%)
Arcane+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Pinning Resistance45%
Knockback Resistance49%
Disarm Resistance23%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
5/5
5/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
5/5
1/5
1/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

From the brink of death you seem to be yanked to another plane.
Saving game...

Burning from WalkingThrough killed WalkingThrough!
Flame is still on cooldown for 2 turns.

Flame is still on cooldown for 2 turns.

WalkingThrough casts Flameshock.

Resting starts...

Talent Flame is ready to use.
Talent Fireflash is ready to use.
Talent Born into Magic is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

WalkingThrough casts Flame.

Saving done.

WalkingThrough is on fire!

WalkingThrough hits WalkingThrough for 76 fire damage.

Burning from WalkingThrough hits
WalkingThrough for 29 fire damage.
WalkingThrough casts Fireflash.

WalkingThrough's Fireflash hits
WalkingThrough for 170 fire damage.
WalkingThrough's Fireflash hits The Eidolon for
0 fire damage.

Burning from WalkingThrough hits
WalkingThrough for 29 fire damage.
Talent Flame is ready to use.
WalkingThrough stops burning.


WalkingThrough casts Flame.

WalkingThrough's spell attains critical power!
Saving game...