Balthasar the level 10 Higher Alchemist by seomis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp10 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution20 (base 20)
Magic38 (base 33)
Willpower16 (base 11)
Cunning12 (base 10)

Resources

Life242/242
Mana193/193
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage51
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+11%
Light+11%
Fire+15%
Cold+21%
Nature+9%

Defense: Base

Armour (hardiness)2 (30%)
Defense16.35
Ranged Defense16.35
Fatigue0
Physical Save21.8
Spell Save18.9
Mental Save9.8

Defense: Resistances

Light+ 16%( 70%)
Acid+ 21%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Infusion1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
3/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5

Effects

Quests

active
done
failed
done
failed
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Balthasar the Higher Alchemist level 10
10th Mirth 122nd year of Ascendancy at 04:29
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a damp cave here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


You may not leave the zone with this character!
Golem (servant of Balthasar) uses Self-destruction.

Character control switched to Balthasar.
You have 2 life(s) left.
Balthasar is no longer pinned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Balthasar the level 10 higher alchemist was battered to death by golem (servant of Balthasar) on level 1 of Old Forest.

Saving done.

You are sent back to the material plane!
Balthasar casts Refit Golem.

Refitting starts...

Refitted for 21 turns.


Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 2.23 gold from the transmogrification of
elm starstaff of warding (10-12 power, 2 apr, light damage).
You gain 1.65 gold from the transmogrification of
mighty elm longbow.
You gain 2.55 gold from the transmogrification of
acidic iron greatsword of daylight (8-12.8 power, 1 apr).
There is a ladder to worldmap here (press '' or right click to use).