Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 17 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 41 (base 34) |
| Dexterity | 15 (base 12) |
| Constitution | 19 (base 12) |
| Magic | 27 (base 24) |
| Willpower | 13 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 442/442 |
| Mana | 179/179 |
| Stamina | 156/156 |
| Healing Factor | 1.4 |
| Regeneration | 0.35 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 10 |
| See Invisible | 33 |
Offense: Mainhand
| Damage | 70 |
| Accuracy | 45 |
| Crit Chance | 6% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.3 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| All | +4% |
Defense: Base
| Armour (hardiness) | 19.83 (86.452380952381%) |
| Defense | 4.75 |
| Ranged Defense | 4.75 |
| Fatigue | 16 |
| Physical Save | 22.837281513509 |
| Spell Save | 21.719096731741 |
| Mental Save | 11.717619299584 |
Defense: Resistances
| Acid | + 17%(100%) |
| Light | + 29%(100%) |
| Lightning | + 25%(100%) |
| Fire | + 15%(100%) |
| All | + 12%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: LightningUse mode: Activated Range: 4.0 Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 20.11 to 60.32 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Socketed Gems | 2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
| In main hand | Xawe the dwarven-steel longsword (34-47.6 power, 4 apr) Xawe the dwarven-steel longsword (34-47.6 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +12 acid blind When wielded/worn: Damage when the wearer hits(melee): 4 acid See invisible: +3 Sharp, long, and deadly. |
| Main armor | Noongrit (onyx) (3 def, 8 armour) Noongrit (onyx) (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes stats: +7 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +7 Con Damage when the wearer is hit: 13 physical Changes resistances: +3% fire / +15% lightning / +6% acid Spell save: +6 Maximum life: +30.00 Light radius: +3 A suit of armour made of mail. |
Inventory
Arydir the dwarven-steel battleaxe (31.5-47.25 power, 2 apr) Arydir the dwarven-steel battleaxe (31.5-47.25 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.5 - 47.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +6 nature Damage conversion: 30% mind Damage against: +11% Animal When wielded/worn: Armour penetration: +10 Physical crit. chance: +9.0% Physical power: +9 Changes stats: +3 Wil / +3 Con Changes resistances penetration: +12% physical Critical mult.: +15.00% Disarm immunity: +12% Massive two-handed battleaxes. |
Acera (33-46.2 power, 4 apr) Acera (33-46.2 power, 4 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 Base power: 33.0 - 46.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +12 acid Burst (radius 2) on crit: +40 corrosive acid When wielded/worn: Physical crit. chance: +10.0% Changes resistances: +15% acid Changes resistances penetration: +10% physical Changes damage: +15% acid Spell crit. chance: +10% It can be used to activate talent Corrosive Worm (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Infect your target with a corrosive worm that deals 19.24 acid damage per turn for 10 turns. If the target dies while the worm is inside, it will explode, doing 77.83 acid damage in a radius of 4. The damage will increase with your Spellpower, and can critical. This warped, blackened sword drips acid from its countless pores. This item has been sent to the Item's Vault. |
Arilaith (42-58.8 power, 5 apr) Arilaith (42-58.8 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +8 blight When wielded/worn: Changes stats: +2 Str Damage when the wearer hits(melee): 2 arcane Changes resistances penetration: +5% blight One-handed war axes. This item has been sent to the Item's Vault. |
Runulachak (amethyst) (2 def, 11 armour) Runulachak (amethyst) (2 def, 11 armour)Requires: - Strength 20 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Armour: +11 Defense: +2 Ranged Defense: +2 Fatigue: +14% Changes damage: +4% all Stun/Freeze immunity: +15% Spell crit. chance: +2% Mental crit. chance: +2% A suit of armour made of mail. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 When you block an attack, there is a chance that a spray of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Character control switched to Rulebreaker.
Saving done.
Saving done.
Saving game...
You transfer Bolbum's Big Knocker (64-76.8 power, 10 apr, physical damage) from the online item's vault.
Saving done.
Saving done.
Saving game...
You transfer Crystal Focus from the online item's vault.
Saving done.
Saving done.
Saving game...
You transfer Vargh Redemption from the online item's vault.
Saving done.
Saving done.
Saving game...
You transfer Eye of the Dreaming One from the online item's vault.
Character control switched to golem (servant of Rulebreaker).
Golem (servant of Rulebreaker) wears: Xawe the dwarven-steel longsword (34-47.6 power, 4 apr).
Saving done.
Saving done.
Character control switched to Rulebreaker.
Character control switched to golem (servant of Rulebreaker).
Saving game...
You transfer Acera (33-46.2 power, 4 apr) from the online item's vault.
The raging fire around Rulebreaker calms down and disappears.
