Caller the level 10 Yeek Summoner by hidro_dawn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic12 (base 10)
Willpower35 (base 29)
Cunning30 (base 26)

Resources

Life149/149
Equilibrium0
Healing Factor1.11
Regeneration1.3875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy24
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy24
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance7%
Speed1

Offense: Mind

Mindpower30.75
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense1.65
Ranged Defense1.65
Fatigue1
Physical Save5.25
Spell Save20.225
Mental Save22.375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
On hands
On head
On fingers
Around waist
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Caller the Yeek Summoner level 10
9th Mirth 122nd year of Ascendancy at 11:54
see stats

Log

Rested for 14 turns (stop reason: all resources and life at maximum).

You pickup 0.80 gold pieces.

You pickup 0.60 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the north (skeleton warrior - offscreen)).


Caller picks up (f.):
mindwoven woollen robe of blight (+12%) (0 def, 0 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the south (degenerated skeleton warrior)).


Caller summons a Ritch Flamespitter!

Caller receives 6 healing.
Ritch flamespitter receives
5 healing from Caller.
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits Degenerated skeleton warrior for 80 fire damage.

Ritch flamespitter uses Flamespit.

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Degenerated skeleton warrior for 119 fire damage.

Ritch flamespitter killed Degenerated skeleton warrior!
Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Ritch Flamespitter is ready to use.
Your summoned ritch flamespitter disappears.
Ran for 4 turns (stop reason: hostile spotted to the north (skeleton archer - offscreen)).