Looyon the level 17 Cornac Archmage by Flying Clouds

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic65 (base 44)
Willpower41 (base 35)
Cunning20 (base 11)

Resources

Life312/312
Mana399/399
Positive5/98
Healing Factor1
Regeneration0.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
ESP Range10
ESP Kindsdemon/major, demon/minor, humanoid/orc

Offense: Mainhand

Damage23
Accuracy4
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower43.666666666667
Crit Chance23%
Speed1

Offense: Mind

Mindpower30.85
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13.35
Spell Save35.55
Mental Save20.675

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
4/5
4/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Divination1.30
5/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
3/5
0/5
0/5

Effects

Quests

done
done
done
done
done
active
active
active
done
active
done
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Looyon the Cornac Archmage level 13
2nd Dusk 122nd year of Ascendancy at 22:34
see stats
Fast Curse Dispel (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Looyon the Cornac Archmage level 13
2nd Dusk 122nd year of Ascendancy at 22:34
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Looyon the Cornac Archmage level 10
4th Mirth 122nd year of Ascendancy at 09:00
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Looyon the Cornac Archmage level 4
75th Pyre 122nd year of Ascendancy at 04:50
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Looyon the Cornac Archmage level 15
31st Dusk 122nd year of Ascendancy at 07:10
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Looyon the Cornac Archmage level 12
10th Mirth 122nd year of Ascendancy at 04:17
see stats

Log

Looyon casts Flame.
Weirdling Beast is on fire!

Weirdling Beast uses Infusion: Healing.

Talent Manathrust is ready to use.
Looyon receives 54 healing from Temporal Restoration Field.
Weirdling Beast hits Looyon for 48 physical, 17 fire (66 total damage).
Looyon hits Weirdling Beast for 66 fire, 6 darkness (74 total damage).
Weirdling Beast receives
400 healing from Infusion: Healing.
A part of Weirdling Beast's bone shield regenerates.


Burning from Looyon hits Weirdling Beast for
22 fire damage.
There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Talent Flame is ready to use.
The fabric of time around Looyon returns to normal.

Talent Shielding is ready to use.
Talent Flameshock is ready to use.
Talent Time Shield is ready to use.
Talent Healing Light is ready to use.
Talent Infusion: Wild is ready to use.
Talent Arcane Shield is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Saving done.

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
There is a stair back to the lake of Nur here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Weirdling Beast stops burning.