Carnasis the level 5 Ghoul Skirmisher by tasidar25

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassSkirmisher
Level / Exp5 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity31 (base 21)
Constitution22 (base 10)
Magic10 (base 10)
Willpower14 (base 13)
Cunning20 (base 20)

Resources

Life244/244
Stamina122/122
Healing Factor1.09375
Regeneration0.2734375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage38
Accuracy38
Crit Chance7%
APR7
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)9 (49.309173272933%)
Defense29
Ranged Defense31
Fatigue1.7096774193548
Physical Save14
Spell Save8
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


White worm mass uses Multiply.

Carnasis casts Rune: Shielding.

A shield forms around Carnasis.

Ran for 2 turns (stop reason: hostile spotted to the northwest (white worm mass)).


Carnasis shoots!

Carnasis's Shoot hits White worm mass for
39 physical damage.
Carnasis's Shoot killed White worm mass!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Carnasis picks up (d.):
linen robe (0 def, 0 armour).
Ran for 2 turns (stop reason: hostile spotted to the north (white worm mass)).


Carnasis shoots!

Carnasis's Shoot hits White worm mass for
47 physical damage.
Carnasis's Shoot killed White worm mass!

The shield around Carnasis crumbles.