
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Dwarf |
Class | Bulwark |
Level / Exp | 41 / 24% |
Size | big |
Lifes / Deaths | Killed by giant venus flytrap at level 7 on the 31st Profit 122nd year of Ascendancy at 08:31 / 227Killed by Mayurin the spitting spider at level 11 on the 40th Profit 122nd year of Ascendancy at 20:20 Killed by orc master wyrmic at level 12 on the 44th Profit 122nd year of Ascendancy at 02:28 Killed by Vege at level 15 on the 1st Dearth 122nd year of Ascendancy at 07:05 Killed by snow giant boulder thrower at level 18 on the 16th Loss 122nd year of Ascendancy at 23:01 Killed by Zubuvena the snow giant chieftain at level 19 on the 17th Loss 122nd year of Ascendancy at 00:43 Killed by snow giant boulder thrower at level 19 on the 17th Loss 122nd year of Ascendancy at 18:02 Killed by Varsha the Writhing at level 19 on the 18th Loss 122nd year of Ascendancy at 13:20 Killed by snow giant thunderer at level 20 on the 18th Loss 122nd year of Ascendancy at 16:45 Killed by snow giant thunderer at level 20 on the 18th Loss 122nd year of Ascendancy at 18:25 Killed by ultimate gwelgoroth at level 21 on the 3rd Shortage 122nd year of Ascendancy at 23:06 Killed by greater faeros at level 21 on the 4th Shortage 122nd year of Ascendancy at 02:00 Killed by Grand Corruptor at level 21 on the 4th Shortage 122nd year of Ascendancy at 05:57 Killed by elven blood mage at level 21 on the 4th Shortage 122nd year of Ascendancy at 07:56 Killed by Xeryta the bloated horror at level 23 on the 6th Iron 123rd year of Ascendancy at 09:41 Killed by animated mummy wrappings at level 23 on the 6th Iron 123rd year of Ascendancy at 11:15 Killed by Greater Mummy Lord at level 24 on the 8th Iron 123rd year of Ascendancy at 01:56 Killed by Greater Mummy Lord at level 24 on the 8th Iron 123rd year of Ascendancy at 07:08 Killed by elven corruptor at level 24 on the 18th Iron 123rd year of Ascendancy at 17:36 Killed by elven corruptor at level 24 on the 18th Iron 123rd year of Ascendancy at 19:21 Killed by forest wight at level 25 on the 10th Steel 123rd year of Ascendancy at 10:38 Killed by naga myrmidon at level 25 on the 10th Steel 123rd year of Ascendancy at 21:41 Killed by skeleton mage at level 27 on the 13rd Steel 123rd year of Ascendancy at 11:31 Killed by ghast at level 27 on the 13rd Steel 123rd year of Ascendancy at 13:43 Killed by Vege at level 28 on the 18th Steel 123rd year of Ascendancy at 23:22 Killed by Greater Mummy Lord at level 29 on the 37th Steel 123rd year of Ascendancy at 10:00 Killed by Greater Mummy Lord at level 29 on the 37th Steel 123rd year of Ascendancy at 11:16 Killed by Salura the poison ooze at level 30 on the 33rd Stralite 123rd year of Ascendancy at 11:11 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 13:07 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 14:35 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 15:51 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 17:43 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 19:11 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 20:58 Killed by Glomidhenor the anaconda at level 31 on the 1st Voratun 123rd year of Ascendancy at 22:12 Killed by slimy ooze at level 31 on the 2nd Profit 123rd year of Ascendancy at 18:49 Killed by rimebark at level 31 on the 3rd Profit 123rd year of Ascendancy at 07:50 Killed by Xerurinne the green ooze at level 31 on the 3rd Profit 123rd year of Ascendancy at 09:56 Killed by Xerurinne the green ooze at level 31 on the 3rd Profit 123rd year of Ascendancy at 12:38 Killed by slimy ooze at level 31 on the 3rd Profit 123rd year of Ascendancy at 16:23 Killed by skeleton mage at level 32 on the 3rd Wealth 123rd year of Ascendancy at 20:53 Killed by orc high cryomancer at level 33 on the 13rd Wealth 123rd year of Ascendancy at 05:50 Killed by Vor, Grand Geomancer of the Pride at level 33 on the 14th Wealth 123rd year of Ascendancy at 01:02 Killed by Vor, Grand Geomancer of the Pride at level 33 on the 14th Wealth 123rd year of Ascendancy at 03:18 Killed by Vor, Grand Geomancer of the Pride at level 33 on the 14th Wealth 123rd year of Ascendancy at 06:48 Killed by greater multi-hued wyrm at level 33 on the 14th Wealth 123rd year of Ascendancy at 17:54 Killed by Ureslak the Prismatic at level 33 on the 14th Wealth 123rd year of Ascendancy at 19:48 Killed by luminous horror at level 34 on the 14th Wealth 123rd year of Ascendancy at 23:13 Killed by Poronor the dread at level 34 on the 16th Wealth 123rd year of Ascendancy at 04:48 Killed by orc cryomancer at level 35 on the 17th Wealth 123rd year of Ascendancy at 17:27 Killed by orc cryomancer at level 35 on the 18th Wealth 123rd year of Ascendancy at 01:40 Killed by orc cryomancer at level 35 on the 18th Wealth 123rd year of Ascendancy at 05:13 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 15:04 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 16:19 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 17:22 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 17:35 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 18:00 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 18:29 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 20:06 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 21:25 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 23:14 Killed by overpowered greater multi-hued wyrm at level 35 on the 18th Wealth 123rd year of Ascendancy at 23:42 Killed by overpowered greater multi-hued wyrm at level 35 on the 19th Wealth 123rd year of Ascendancy at 01:20 Killed by overpowered greater multi-hued wyrm at level 35 on the 19th Wealth 123rd year of Ascendancy at 02:47 Killed by overpowered greater multi-hued wyrm at level 35 on the 19th Wealth 123rd year of Ascendancy at 04:22 Killed by orc blood mage at level 35 on the 27th Wealth 123rd year of Ascendancy at 13:50 Killed by multi-hued drake at level 36 on the 20th Dearth 123rd year of Ascendancy at 07:12 Killed by rimebark at level 36 on the 20th Dearth 123rd year of Ascendancy at 14:48 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 20th Dearth 123rd year of Ascendancy at 16:15 Killed by orc necromancer at level 37 on the 28th Dearth 123rd year of Ascendancy at 06:20 Killed by ghoulking at level 37 on the 28th Dearth 123rd year of Ascendancy at 08:16 Killed by orc necromancer at level 38 on the 28th Dearth 123rd year of Ascendancy at 23:00 Killed by skeleton warrior at level 38 on the 29th Dearth 123rd year of Ascendancy at 01:12 Killed by Vege's Inner Demon at level 38 on the 29th Dearth 123rd year of Ascendancy at 04:59 Killed by Vege's Inner Demon at level 38 on the 29th Dearth 123rd year of Ascendancy at 07:30 Killed by Vege's Inner Demon at level 38 on the 29th Dearth 123rd year of Ascendancy at 09:20 Killed by nightmare horror at level 38 on the 29th Dearth 123rd year of Ascendancy at 10:37 Killed by nightmare horror at level 38 on the 29th Dearth 123rd year of Ascendancy at 12:37 Killed by eldritch eye at level 38 on the 29th Dearth 123rd year of Ascendancy at 14:15 Killed by luminous horror at level 38 on the 29th Dearth 123rd year of Ascendancy at 15:51 Killed by eldritch eye at level 38 on the 29th Dearth 123rd year of Ascendancy at 17:38 Killed by nightmare horror at level 38 on the 29th Dearth 123rd year of Ascendancy at 18:47 Killed by luminous horror at level 38 on the 29th Dearth 123rd year of Ascendancy at 20:09 Killed by Vege's Inner Demon at level 38 on the 29th Dearth 123rd year of Ascendancy at 22:08 Killed by worm that walks at level 38 on the 30th Dearth 123rd year of Ascendancy at 02:53 Killed by radiant horror at level 38 on the 30th Dearth 123rd year of Ascendancy at 05:11 Killed by luminous horror at level 38 on the 30th Dearth 123rd year of Ascendancy at 08:56 Killed by Aruyassra the dread at level 39 on the 34th Dearth 123rd year of Ascendancy at 00:42 Killed by lesser vampire at level 41 on the 23rd Loss 123rd year of Ascendancy at 11:24 Killed by ruin banshee at level 41 on the 23rd Loss 123rd year of Ascendancy at 13:32 Killed by ruin banshee at level 41 on the 23rd Loss 123rd year of Ascendancy at 16:35 Killed by grave wight at level 41 on the 23rd Loss 123rd year of Ascendancy at 20:03 Killed by lesser vampire at level 41 on the 23rd Loss 123rd year of Ascendancy at 22:10 Killed by master vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 00:49 Killed by dread at level 41 on the 24th Loss 123rd year of Ascendancy at 03:43 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 07:40 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 09:40 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 11:26 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 13:54 Killed by vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 16:42 Killed by elder vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 18:21 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 20:46 Killed by lesser vampire at level 41 on the 24th Loss 123rd year of Ascendancy at 22:23 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 00:19 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 02:44 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 05:09 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 07:47 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 10:25 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 11:57 Killed by master vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 13:21 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 15:45 Killed by master vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 18:17 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 20:52 Killed by lesser vampire at level 41 on the 25th Loss 123rd year of Ascendancy at 23:02 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 00:35 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 03:10 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 05:36 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 07:55 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 11:27 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 13:36 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 16:08 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 17:50 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 20:12 Killed by lesser vampire at level 41 on the 26th Loss 123rd year of Ascendancy at 22:24 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 01:07 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 03:44 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 06:02 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 08:34 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 10:47 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 13:06 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 16:01 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 18:37 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 20:21 Killed by lesser vampire at level 41 on the 27th Loss 123rd year of Ascendancy at 22:43 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 02:06 Killed by master vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 03:55 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 06:17 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 08:04 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 10:18 Killed by master vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 12:55 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 14:26 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 16:04 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 17:53 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 19:43 Killed by lesser vampire at level 41 on the 28th Loss 123rd year of Ascendancy at 21:34 Killed by forest wight at level 41 on the 28th Loss 123rd year of Ascendancy at 23:02 Killed by forest wight at level 41 on the 29th Loss 123rd year of Ascendancy at 00:49 Killed by elder vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 02:36 Killed by grave wight at level 41 on the 29th Loss 123rd year of Ascendancy at 04:20 Killed by grave wight at level 41 on the 29th Loss 123rd year of Ascendancy at 07:00 Killed by vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 08:52 Killed by elder vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 10:11 Killed by grave wight at level 41 on the 29th Loss 123rd year of Ascendancy at 12:48 Killed by forest wight at level 41 on the 29th Loss 123rd year of Ascendancy at 14:29 Killed by lesser vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 17:04 Killed by lesser vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 18:37 Killed by lesser vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 21:55 Killed by lesser vampire at level 41 on the 29th Loss 123rd year of Ascendancy at 23:27 Killed by lesser vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 01:13 Killed by forest wight at level 41 on the 30th Loss 123rd year of Ascendancy at 03:03 Killed by lesser vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 04:52 Killed by forest wight at level 41 on the 30th Loss 123rd year of Ascendancy at 06:33 Killed by grave wight at level 41 on the 30th Loss 123rd year of Ascendancy at 09:56 Killed by lesser vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 12:06 Killed by lesser vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 13:26 Killed by vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 17:00 Killed by master vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 19:30 Killed by lesser vampire at level 41 on the 30th Loss 123rd year of Ascendancy at 22:18 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 00:06 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 02:42 Killed by barrow wight at level 41 on the 1st Shortage 123rd year of Ascendancy at 04:32 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 06:07 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 07:49 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 09:20 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 11:00 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 12:31 Killed by lich at level 41 on the 1st Shortage 123rd year of Ascendancy at 14:20 Killed by master vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 17:57 Killed by elder vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 20:29 Killed by lesser vampire at level 41 on the 1st Shortage 123rd year of Ascendancy at 22:09 Killed by grave wight at level 41 on the 2nd Shortage 123rd year of Ascendancy at 00:33 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 02:22 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 04:54 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 06:37 Killed by grave wight at level 41 on the 2nd Shortage 123rd year of Ascendancy at 08:21 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 10:54 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 12:18 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 14:07 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 15:39 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 17:37 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 19:22 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 20:51 Killed by lesser vampire at level 41 on the 2nd Shortage 123rd year of Ascendancy at 23:16 Killed by skeleton mage at level 41 on the 3rd Shortage 123rd year of Ascendancy at 01:43 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 04:20 Killed by lich at level 41 on the 3rd Shortage 123rd year of Ascendancy at 06:13 Killed by master vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 07:47 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 10:31 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 11:51 Killed by master vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 13:39 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 16:09 Killed by forest wight at level 41 on the 3rd Shortage 123rd year of Ascendancy at 17:47 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 20:22 Killed by lesser vampire at level 41 on the 3rd Shortage 123rd year of Ascendancy at 22:59 Killed by forest wight at level 41 on the 4th Shortage 123rd year of Ascendancy at 00:49 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 02:41 Killed by forest wight at level 41 on the 4th Shortage 123rd year of Ascendancy at 04:34 Killed by forest wight at level 41 on the 4th Shortage 123rd year of Ascendancy at 06:27 Killed by master vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 09:13 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 11:17 Killed by grave wight at level 41 on the 4th Shortage 123rd year of Ascendancy at 12:54 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 15:29 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 19:04 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 21:03 Killed by lesser vampire at level 41 on the 4th Shortage 123rd year of Ascendancy at 22:59 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 01:30 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 04:14 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 05:55 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 09:24 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 12:02 Killed by forest wight at level 41 on the 5th Shortage 123rd year of Ascendancy at 14:43 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 16:09 Killed by skeleton mage at level 41 on the 5th Shortage 123rd year of Ascendancy at 18:47 Killed by elder vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 20:11 Killed by lesser vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 21:31 Killed by elder vampire at level 41 on the 5th Shortage 123rd year of Ascendancy at 23:20 Killed by Vege at level 41 on the 5th Shortage 123rd year of Ascendancy at 23:25 |
Primary Stats
Strength | 149 (base 60) |
Dexterity | 75 (base 60) |
Constitution | 73 (base 41) |
Magic | 23 (base 13) |
Willpower | 32 (base 10) |
Cunning | 28 (base 11) |
Resources
Life | 1531/1531 |
Stamina | 309/309 |
Healing Factor | 0.5 |
Regeneration | 2.329252820091 |
Speed
Mental | -12% |
Attack | -12% |
Movement | -61.333333333333% |
Spell | -12% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Infravision | 5 |
See Stealth | 12 |
See Invisible | 25 |
Offense: Mainhand
Damage | 236 |
Accuracy | 64 |
Crit Chance | 20% |
APR | 21 |
Speed | 1.14 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 10.75 |
Crit Chance | 6% |
Speed | 1.1363636363636 |
Offense: Mind
Mindpower | 30.8 |
Crit Chance | 10% |
Speed | 1.1363636363636 |
Offense: Damage Bonus
All | +4% |
Defense: Base
Armour (hardiness) | 86.200000000004 (93.924050632911%) |
Defense | 42.583333333333 |
Ranged Defense | 46.583333333333 |
Fatigue | 0 |
Physical Save | 75.925 |
Spell Save | 53.983333333333 |
Mental Save | 34 |
Defense: Resistances
All | + 25%( 81%) |
Defense: Immunities
Pinning Resistance | 30% |
Confusion Resistance | 12% |
Disarm Resistance | 39% |
Knockback Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 35% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 330.82 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical, mental effects and increase affinity for all damage by 10% for 6 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 396 life over 5 turns. |
Class Talents
Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Superiority | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 2/5 |
Technique / Battle tactics | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.30 |
| 5/5 |
| 4/5 |
| 3/5 |
| 3/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 4/5 |
| 4/5 |
| 1/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 3 of Old Forest. Escort: injured seer (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You abandoned lost anorithil to death. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the repented thief from death by Borfast the Broken. Escort: repented thief (level 5 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by master vampire. Escort: worried loremaster (level 3 of Dreadfell) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 51. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed multi-hued wyrm scale. * You've found the needed black mamba head. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed giant spider spinneret. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * You've found the needed wretchling eyeball. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | blood-soaked pair of hardened leather boots of disengagement (0 def, 3 armour) blood-soaked pair of hardened leather boots of disengagement (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +5 Physical crit. chance: +4.0% Physical power: +4 Armour: +3 Fatigue: +3% Changes stats: +3 Cun / +2 Dex Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 5 grids from your target. A pair of boots made of leather. |
Light source | watchleader's alchemist's lamp of health watchleader's alchemist's lamp of healthInfused by nature Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Blindness immunity: +35% Confusion immunity: +12% Maximum life: +51.00 Light radius: +8 See stealth: +12 See invisible: +5 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 5.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 31 for 8 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 cold / 10 lightning Changes stats: +3 Wil / +5 Con Changes resistances: +15% acid / +15% fire / +15% lightning / +15% cold Changes damage: +8% acid / +8% fire / +8% lightning / +8% cold See invisible: +15 This jeweled crown shimmers with colors. |
On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 243.95 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Tool | Eternity's Counter Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +15% temporal / +12% all Reduce damage by fixed amount: +10 all Changes damage: +15% temporal / +0% all Movement speed: +16% Combat speed: -12% Casting speed: -12% Mental speed: -12% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass, costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
On fingers | Inertial Twine Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
On fingers | gladiator's stralite ring of tenacity gladiator's stralite ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +5 Changes stats: +4 Str / +9 Con Disarm immunity: +39% Pinning immunity: +30% Knockback immunity: +28% Maximum life: +35.00 Rings can have magical properties. |
Around neck | Zyrazor the stralite amulet Zyrazor the stralite amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +11 Defense: +13 Changes stats: +6 Str / +1 Dex / +2 Cun / +1 Con Changes resistances cap: +11% all Reduces incoming crit damage: 15.00% Physical save: +32 Amulets can have magical properties. |
In main hand | Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Around waist | Bokyhir BokyhirPowered by arcane forces Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical power: +11 Fatigue: -6% Damage when hit (Melee): 4 mind Changes stats: +5 Str / +4 Con Changes resistances: +9% acid / +3% temporal / +3% fire Changes resistances penetration: +10% mind Maximum encumbrance: +42 Physical save: +8 Spell save: +10 Maximum life: +96.00 Maximum mana: +42.00 Maximum stamina: +34.00 Maximum hate: +14.00 Maximum psi: +26.00 Maximum vim: +27.00 Maximum pos.energy: +23.00 Maximum neg.energy: +31.00 Size category: +1 Reduces paradox failures(equivalent to willpower): +25 A belt that goes around your waist. |
In off hand | Blightstopper (18 def, 12 armour, 52 dam, 240 block) Blightstopper (18 def, 12 armour, 52 dam, 240 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +240 Damage conversion: 30% nature / 10% manaburn arcane When wielded/worn: Armour: +12 Defense: +18 Ranged Defense: +12 Fatigue: +22% Damage when hit (Melee): 15 nature Changes resistances: +35% blight / +15% nature Talent mastery: +0.20 Wild-gift / Antimagic Talent granted: +5 Block Spell save: +24 Disease immunity: +60% It can be used to purge diseases and increase your resistances, costing 24 power out of 40/40. This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
Cloak | Guise of the Hated (14 def, 0 armour) Guise of the Hated (14 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Defense: +14 Damage when hit (Melee): 30 mind Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.20 Cursed / Gloom +0.20 Cursed / Darkness Stealth bonus: +12 Mental save: +10 Hate per kill: +5.00 Mindpower: +8 Mental crit. chance: +4% It can be used to activate talent Creeping Darkness (costing 18 power out of 18/18) : Effective talent level: 4.8 Power cost: 18 out of 18/18. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 5 spots in a radius of 3 around the targeted location. The dark deals 20 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +15% damage to anything that has entered your creeping dark. Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Main armor | Cuirass of the Dark Lord (0 def, 30 armour) Cuirass of the Dark Lord (0 def, 30 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all units within 5 spaces, causing them to bleed for 120 physical damage over 4 turns. For every unit (up to 10) drained, the armor's stats increase, but decrease over 10 turns until back to normal, costing 25 power out of 16/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only the plate remained, dying to finally taste fresh blood again. |
Inventory
This item will automatically be transmogrified when you leave the level. heat beam rune (136 fire damage)heat beam rune (136 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 135.52 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heat beam rune (160 fire damage)heat beam rune (160 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 160.16 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heat beam rune (125 fire damage)heat beam rune (125 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 125.44 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
Exiler ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +10% physical / +15% temporal Talent mastery: +0.20 Chronomancy / Time Travel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 Reduces paradox failures(equivalent to willpower): +20 Talent on hit(spell): Rethread (10% chance level 2). It can be used to deal temporal damage to summons, and if they survive, remove them from time, costing 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
Mnemonic MnemonicInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic / Mentalism Mental save: +20 Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). It can be used to activate talent Mental Shielding (costing 30 power out of 30/30) : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. This talent takes no time to use. As long as you wear this ring, you will never forget who you are. |
This item will automatically be transmogrified when you leave the level. Venomsting the gold ringVenomsting the gold ring Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 8 light Changes stats: +7 Wil / +7 Mag Changes resistances: +3% mind Changes damage: +9% nature Spellpower: +11 Rings can have magical properties. |
stralite ring stralite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 Rings can have magical properties. |
Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 30.0 - 39.0 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage (Melee): +20 darkness When wielded/worn: Changes damage: +10% darkness Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Base power: 25.0 - 32.5 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
This item will automatically be transmogrified when you leave the level. acidic stralite dagger of phasing (30.5-39.65 power, 16 apr)acidic stralite dagger of phasing (30.5-39.65 power, 16 apr) Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 30.5 - 39.6 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +16 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage Shield penetration (this weapon only): +25% Damage (Melee): +13 acid Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. quick stralite dagger of nature (28.5-37.05 power, 9 apr)quick stralite dagger of nature (28.5-37.05 power, 9 apr) Requires: - Dexterity 35 Infused by nature Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 111% When wielded/worn: Accuracy: +5 Changes stats: +3 Dex Changes resistances: +6% all Changes resistances penetration: +8% nature Sharp, short and deadly. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 33.25 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2.3. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Bloomsoul (8-8.8 power, 13 apr, nature damage) Bloomsoul (8-8.8 power, 13 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 25% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +13 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +0.50 Mindpower: +12 Mental crit. chance: +8% Healing mod.: +10% It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 23 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 20% Cun Damage type: Dreamforge Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Damage (Melee): 30 dreamforge Changes stats: +3 Cun / +6 Wil Changes resistances: +5% physical / +5% mind / +15% fire Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% mind / +10% fire Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +15 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.0 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 17.61 mind damage, 18.96 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 1.32 mind and 1.43 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
This item will automatically be transmogrified when you leave the level. nature's pulsing mindstar of flames (13-14.3 power, 32 apr, nature damage)nature's pulsing mindstar of flames (13-14.3 power, 32 apr, nature damage) Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 16 fire Changes resistances: +5% blight / +10% fire Changes resistances penetration: +12% fire Changes damage: +6% nature / +8% fire Disease immunity: +13% Mindpower: +4 Mental crit. chance: +4% Global speed: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Rod of Sarrilon (30-36 power, 4 apr, physical element) Rod of Sarrilon (30-36 power, 4 apr, physical element)Requires: - Magic 48 Powered by unknown forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 150% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +8 Mag / +7 Wil Changes resistances penetration: +30% temporal Changes damage: +40% temporal Talent masteries: +0.20 Chronomancy / Timeline Threading +0.20 Spell / Temporal +0.20 Chronomancy / Time Travel +0.20 Chronomancy / Paradox Talents cooldown: Temporal Clone (-5 turns) Temporal Reprieve (-10 turns) Paradox Clone (-7 turns) Body Reversion (-2 turns) Gravity Well (-6 turns) Teleport immunity: +100% Spellpower: +40 Spell crit. chance: +15% Reduces paradox failures(equivalent to willpower): +50 A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Sceptre of the Archlich (40-48 power, 12 apr, physical element) Sceptre of the Archlich (40-48 power, 12 apr, physical element)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. It is part of a set of items. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Staff of Destruction (20-24 power, 4 apr, physical element) Staff of Destruction (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% cold / +10% fire Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
Rainblur (0 def, 5 armour) Rainblur (0 def, 5 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 8 nature Changes stats: +1 Str / +15 Dex / +6 Wil / +1 Cun / +2 Con Changes resistances: +30% darkness / +10% blight Mental save: +9 Infravision radius: +11 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
warlord's drakeskin leather cap of the bounder (0 def, 5 armour) warlord's drakeskin leather cap of the bounder (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +10 Armour: +5 Fatigue: +5% Changes stats: +12 Str / +8 Dex / +6 Wil Changes resistances: +11% physical Physical save: +11 A cap made of leather. |
Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 Damage when hit (Melee): 15 darkness / 15 cold Changes stats: +5 Dex / +5 Mag / +5 Cun Changes resistances: +30% temporal / +30% darkness / +30% cold Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 Healing mod.: -15% It can be used to turn yourself invisible for 10 turns, costing 50 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Celestial / Sunlight +0.10 Spell / Wildfire +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.0 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 64.56 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage. Current Resistance: 0% It can be used to slow all units within 5 spaces (including yourself) by 40%, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
This item will automatically be transmogrified when you leave the level. stralite shield of resistance (10 def, 2 armour, 40.5 dam, 133 block)stralite shield of resistance (10 def, 2 armour, 40.5 dam, 133 block) Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 40.5 - 48.6 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +133 When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Changes resistances: +9% acid / +8% fire / +6% cold / +9% lightning Talent granted: +4 Block Handheld deflection devices. |
The Titan's Quiver (18/18, 62-86.8 power, 20 apr) The Titan's Quiver (18/18, 62-86.8 power, 20 apr)Requires: - Dexterity 20 - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 62.0 - 86.8 Uses stats: 50% Dex, 70% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +20 Physical crit. chance: +8.0% Capacity: 18 On weapon crit: * pin the target to the nearest wall These massive arrows are honed to a vicious sharpness, and appear to be nearly unbreakable. They seem more like spikes than any arrow you've ever seen. |
Void Quiver (0/0, 45-63 power, 30 apr) Void Quiver (0/0, 45-63 power, 30 apr)Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 50% Str, 10% Mag, 70% Dex Damage type: Temporal darkness Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +30 Physical crit. chance: +6.0% Capacity: 0 When this weapon hits: Quantum Spike (10% chance level 1). When this weapon hits: Temporal Clone (5% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
820 alchemist agate 820 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
14 aquamarine 14 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli 9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
14 sapphire 14 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Goedalath Rock Goedalath RockPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 Infravision radius: +3 See invisible: +14 Healing mod.: +50% A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
11 emerald 11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
9 jade 9 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
12 turquoise 12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 Mindpower: +10 This item does not take a turn to use. Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 1.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
3 fire opal 3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
8 ruby 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 diamond 2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
7 quartz 7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
15 amber 15 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
8 citrine 8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Vege the Dwarf Bulwark level 29
3rd Gold 123rd year of Ascendancy at 14:48 see stats
By Vege the Dwarf Bulwark level 28
21st Steel 123rd year of Ascendancy at 00:36 see stats
By Vege the Dwarf Bulwark level 37
21st Dearth 123rd year of Ascendancy at 07:45 see stats
By Vege the Dwarf Bulwark level 28
14th Steel 123rd year of Ascendancy at 06:20 see stats
By Vege the Dwarf Bulwark level 35
18th Wealth 123rd year of Ascendancy at 13:41 see stats
By Vege the Dwarf Bulwark level 32
45th Profit 123rd year of Ascendancy at 22:38 see stats
By Vege the Dwarf Bulwark level 26
11st Steel 123rd year of Ascendancy at 08:09 see stats
By Vege the Dwarf Bulwark level 21
26th Loss 122nd year of Ascendancy at 10:54 see stats
By Vege the Dwarf Bulwark level 36
19th Dearth 123rd year of Ascendancy at 14:11 see stats
By Vege the Dwarf Bulwark level 30
16th Stralite 123rd year of Ascendancy at 09:19 see stats
By Vege the Dwarf Bulwark level 40
21st Loss 123rd year of Ascendancy at 01:29 see stats
By Vege the Dwarf Bulwark level 39
31st Dearth 123rd year of Ascendancy at 15:23 see stats
By Vege the Dwarf Bulwark level 16
2nd Dearth 122nd year of Ascendancy at 14:36 see stats
By Vege the Dwarf Bulwark level 22
21st Shortage 122nd year of Ascendancy at 09:05 see stats
By Vege the Dwarf Bulwark level 35
18th Dearth 123rd year of Ascendancy at 08:06 see stats
By Vege the Dwarf Bulwark level 23
26th Shortage 122nd year of Ascendancy at 10:53 see stats
By Vege the Dwarf Bulwark level 10
34th Profit 122nd year of Ascendancy at 23:50 see stats
By Vege the Dwarf Bulwark level 20
18th Loss 122nd year of Ascendancy at 14:35 see stats
By Vege the Dwarf Bulwark level 30
16th Stralite 123rd year of Ascendancy at 02:11 see stats
By Vege the Dwarf Bulwark level 40
20th Loss 123rd year of Ascendancy at 22:13 see stats
By Vege the Dwarf Bulwark level 30
19th Stralite 123rd year of Ascendancy at 10:14 see stats
By Vege the Dwarf Bulwark level 40
22nd Loss 123rd year of Ascendancy at 07:34 see stats
By Vege the Dwarf Bulwark level 17
4th Dearth 122nd year of Ascendancy at 00:15 see stats
By Vege the Dwarf Bulwark level 24
19th Iron 123rd year of Ascendancy at 14:18 see stats
By Vege the Dwarf Bulwark level 35
27th Wealth 123rd year of Ascendancy at 13:40 see stats
By Vege the Dwarf Bulwark level 29
26th Gold 123rd year of Ascendancy at 18:40 see stats
By Vege the Dwarf Bulwark level 31
18th Profit 123rd year of Ascendancy at 04:46 see stats
By Vege the Dwarf Bulwark level 4
17th Voratun 122nd year of Ascendancy at 19:11 see stats
By Vege the Dwarf Bulwark level 20
18th Loss 122nd year of Ascendancy at 18:25 see stats
By Vege the Dwarf Bulwark level 9
33rd Profit 122nd year of Ascendancy at 21:03 see stats
By Vege the Dwarf Bulwark level 28
21st Steel 123rd year of Ascendancy at 00:36 see stats
By Vege the Dwarf Bulwark level 18
16th Loss 122nd year of Ascendancy at 16:26 see stats
By Vege the Dwarf Bulwark level 18
27th Dearth 122nd year of Ascendancy at 20:49 see stats
By Vege the Dwarf Bulwark level 14
15th Wealth 122nd year of Ascendancy at 00:13 see stats
By Vege the Dwarf Bulwark level 18
27th Dearth 122nd year of Ascendancy at 15:22 see stats
By Vege the Dwarf Bulwark level 26
12nd Steel 123rd year of Ascendancy at 22:34 see stats
By Vege the Dwarf Bulwark level 17
17th Dearth 122nd year of Ascendancy at 10:14 see stats
By Vege the Dwarf Bulwark level 27
13rd Steel 123rd year of Ascendancy at 17:50 see stats
Log
Forest wight's glacial vapour area effect hits Elder vampire for 5 cold damage.
Forest wight's glacial vapour area effect hits Dread for 11 cold damage.
Forest wight's glacial vapour area effect hits Master vampire for 5 cold damage.
Forest wight's glacial vapour area effect hits Lesser vampire for 5 cold damage.
Forest wight's glacial vapour area effect hits Elder vampire for 5 cold damage.
Forest wight's glacial vapour area effect hits Something for 18 cold damage.
Bleeding from Vege hits Lesser vampire for 35 physical damage.
Vampire is no longer invisible.
Lesser vampire stops surging mana.
Skeleton mage is no longer surging arcane power.
Vege uses Shield Pummel.
Elder vampire is stunned!
Vege's skin returns to normal.
Vege deactivates Shield Wall.
Vege is free from the hex.
Vege has finished recovering.
Vege deactivates Precise Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elder vampire leeches life from Vege!
Vege hits Elder vampire for 16 nature, 19 arcane, 164 physical, 11 lightning, 22 fire, 22 acid, 4 cold, 4 healing, 20 nature, 21 arcane, 197 physical, 11 lightning, 22 fire, 22 acid, 4 cold (557 total damage) [4 healing].
Elder vampire hits Vege for (10 resist armour), 36 light (36 total damage).
Vege the level 41 dwarf bulwark was purified to death by an elder vampire on level 1 of Ulineg.
Talent Dirty Fighting is ready to use.
Talent Infusion: Regeneration is ready to use.
Saving done.
Saving game...