
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Cornac |
Class | Berserker |
Level / Exp | 47 / 3% |
Size | big |
Lifes / Deaths | Killed by devourer at level 12 on the 3rd Summertide 122nd year of Ascendancy at 03:52 / 118Killed by Weirdling Beast at level 12 on the 3rd Summertide 122nd year of Ascendancy at 13:39 Killed by Weirdling Beast at level 12 on the 3rd Summertide 122nd year of Ascendancy at 14:18 Killed by Weirdling Beast at level 12 on the 3rd Summertide 122nd year of Ascendancy at 16:00 Killed by Weirdling Beast at level 12 on the 3rd Summertide 122nd year of Ascendancy at 16:37 Killed by Weirdling Beast at level 15 on the 77th Dusk 122nd year of Ascendancy at 10:50 Killed by Weirdling Beast at level 15 on the 77th Dusk 122nd year of Ascendancy at 12:24 Killed by Bethodhetha the bone giant at level 21 on the 77th Haze 122nd year of Ascendancy at 22:54 Killed by Bethodhetha the bone giant at level 21 on the 78th Haze 122nd year of Ascendancy at 00:30 Killed by Bethodhetha the bone giant at level 21 on the 78th Haze 122nd year of Ascendancy at 02:22 Killed by Bethodhetha the bone giant at level 21 on the 78th Haze 122nd year of Ascendancy at 02:54 Killed by Aletta Soultorn at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 07:02 Killed by Aerenne the fire drake hatchling at level 24 on the 44th Regrowth 123rd year of Ascendancy at 01:26 Killed by skeleton master archer at level 24 on the 44th Regrowth 123rd year of Ascendancy at 03:26 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 03:51 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 04:23 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 04:59 Killed by The Master at level 24 on the 44th Regrowth 123rd year of Ascendancy at 06:38 Killed by elven blood mage at level 26 on the 49th Regrowth 123rd year of Ascendancy at 21:29 Killed by elven corruptor at level 26 on the 49th Regrowth 123rd year of Ascendancy at 23:36 Killed by elven corruptor at level 26 on the 50th Regrowth 123rd year of Ascendancy at 01:10 Killed by Grand Corruptor at level 28 on the 43rd Pyre 123rd year of Ascendancy at 00:41 Killed by Grand Corruptor at level 28 on the 43rd Pyre 123rd year of Ascendancy at 00:52 Killed by Velarin the skeleton mage at level 28 on the 43rd Pyre 123rd year of Ascendancy at 10:02 Killed by brittle clear ooze at level 30 on the 68th Pyre 123rd year of Ascendancy at 20:06 Killed by Elonor the brittle clear ooze at level 30 on the 68th Pyre 123rd year of Ascendancy at 20:50 Killed by Elonor the brittle clear ooze at level 30 on the 68th Pyre 123rd year of Ascendancy at 21:30 Killed by Belunn the gelatinous cube at level 30 on the 69th Pyre 123rd year of Ascendancy at 00:25 Killed by Belunn the gelatinous cube at level 30 on the 69th Pyre 123rd year of Ascendancy at 01:44 Killed by shadow at level 30 on the 69th Pyre 123rd year of Ascendancy at 03:11 Killed by Emyriaba the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 05:21 Killed by Elirimina the brittle clear ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 07:09 Killed by shadow at level 30 on the 69th Pyre 123rd year of Ascendancy at 08:49 Killed by Emyriaba the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 10:59 Killed by Arysetira the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 12:29 Killed by Emyriaba the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 14:00 Killed by Arysetira the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 15:48 Killed by Arysetira the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 17:22 Killed by Arysetira the slimy ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 19:22 Killed by Bethylaith the poison ooze at level 30 on the 69th Pyre 123rd year of Ascendancy at 21:15 Killed by shadow at level 30 on the 69th Pyre 123rd year of Ascendancy at 23:16 Killed by Emyriaba the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 01:03 Killed by Beliwen the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 02:40 Killed by Silemina the brittle clear ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 04:07 Killed by Aerynne the brittle clear ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 05:46 Killed by Emyriaba the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 07:43 Killed by Islelraba the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 09:37 Killed by Arysetira the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 11:25 Killed by Gloroda the poison ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 13:16 Killed by Arysetira the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 14:37 Killed by Cyruriwe the black jelly at level 30 on the 70th Pyre 123rd year of Ascendancy at 15:50 Killed by Arysetira the slimy ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 17:16 Killed by Layanne the crimson ooze at level 30 on the 70th Pyre 123rd year of Ascendancy at 18:55 Killed by stone golem at level 30 on the 71st Pyre 123rd year of Ascendancy at 18:56 Killed by Xenne the brittle clear ooze at level 30 on the 71st Pyre 123rd year of Ascendancy at 20:48 Killed by Xenne the brittle clear ooze at level 30 on the 71st Pyre 123rd year of Ascendancy at 22:09 Killed by minotaur at level 30 on the 71st Pyre 123rd year of Ascendancy at 23:26 Killed by war hound at level 30 on the 72nd Pyre 123rd year of Ascendancy at 00:28 Killed by Xenne the brittle clear ooze at level 30 on the 72nd Pyre 123rd year of Ascendancy at 01:52 Killed by Xenne the brittle clear ooze at level 30 on the 72nd Pyre 123rd year of Ascendancy at 03:15 Killed by brittle clear ooze at level 30 on the 72nd Pyre 123rd year of Ascendancy at 04:40 Killed by Xitha the poison ooze at level 30 on the 72nd Pyre 123rd year of Ascendancy at 05:44 Killed by Xenne the brittle clear ooze at level 30 on the 72nd Pyre 123rd year of Ascendancy at 09:04 Killed by orc soldier at level 33 on the 37th Dusk 123rd year of Ascendancy at 04:49 Killed by war hound at level 34 on the 68th Dusk 123rd year of Ascendancy at 04:58 Killed by Porygarassra the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 06:27 Killed by Porygarassra the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 07:55 Killed by Porygarassra the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 10:07 Killed by Emelebrenne the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 12:52 Killed by Emewen the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 14:54 Killed by Islylrabeth the slimy ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 17:20 Killed by Elibrebeth the brittle clear ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 18:54 Killed by Emewen the crimson ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 20:46 Killed by Islylrabeth the slimy ooze at level 34 on the 68th Dusk 123rd year of Ascendancy at 22:35 Killed by Aderiath the poison ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 00:20 Killed by Aderiath the poison ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 05:57 Killed by Emewen the crimson ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 07:39 Killed by giant spider at level 34 on the 69th Dusk 123rd year of Ascendancy at 09:24 Killed by Aderiath the poison ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 11:07 Killed by Eluriabretha the brittle clear ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 13:12 Killed by Emelirilera the crimson ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 14:37 Killed by Emurille the crimson ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 16:06 Killed by Islylrabeth the slimy ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 17:40 Killed by Yvomina the slimy ooze at level 34 on the 69th Dusk 123rd year of Ascendancy at 19:25 Killed by orc blood mage at level 34 on the 17th Haze 123rd year of Ascendancy at 20:22 Killed by Rak'shor, Grand Necromancer of the Pride at level 36 on the 74th Haze 123rd year of Ascendancy at 09:54 Killed by Gorbat, Supreme Wyrmic of the Pride at level 37 on the 79th Haze 123rd year of Ascendancy at 04:42 Killed by Mayabrekira the orc elite berserker at level 38 on the 12nd Regrowth 124th year of Ascendancy at 13:35 Killed by worm that walks at level 38 on the 13rd Regrowth 124th year of Ascendancy at 16:36 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 14th Regrowth 124th year of Ascendancy at 15:45 Killed by Grushnak, Battlemaster of the Pride at level 39 on the 14th Regrowth 124th year of Ascendancy at 18:02 Killed by Grushnak, Battlemaster of the Pride at level 39 on the 14th Regrowth 124th year of Ascendancy at 19:48 Killed by Grushnak, Battlemaster of the Pride at level 39 on the 14th Regrowth 124th year of Ascendancy at 22:08 Killed by Vege at level 39 on the 31st Regrowth 124th year of Ascendancy at 17:38 Killed by orc pyromancer at level 40 on the 41st Regrowth 124th year of Ascendancy at 12:19 Killed by multi-hued drake at level 40 on the 41st Regrowth 124th year of Ascendancy at 20:04 Killed by overpowered greater multi-hued wyrm at level 40 on the 41st Regrowth 124th year of Ascendancy at 21:30 Killed by overpowered greater multi-hued wyrm at level 41 on the 41st Regrowth 124th year of Ascendancy at 22:54 Killed by overpowered greater multi-hued wyrm at level 41 on the 42nd Regrowth 124th year of Ascendancy at 00:30 Killed by overpowered greater multi-hued wyrm at level 42 on the 42nd Regrowth 124th year of Ascendancy at 03:03 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 01:55 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 04:36 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 06:09 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 07:19 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 09:08 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 10:25 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 14:26 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 17:07 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 17:44 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 19:19 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 20:37 Killed by Vege at level 45 on the 59th Pyre 124th year of Ascendancy at 21:37 Killed by Vege at level 45 on the 1st Mirth 124th year of Ascendancy at 07:02 Killed by Vege at level 45 on the 5th Mirth 124th year of Ascendancy at 07:09 Killed by Vege at level 45 on the 9th Flare 124th year of Ascendancy at 04:36 Killed by Vege at level 45 on the 9th Flare 124th year of Ascendancy at 04:49 Killed by Vege at level 45 on the 9th Flare 124th year of Ascendancy at 11:46 Killed by forge-giant at level 46 on the 20th Dusk 124th year of Ascendancy at 02:46 |
Primary Stats
Strength | 113 (base 60) |
Dexterity | 101 (base 60) |
Constitution | 89 (base 60) |
Magic | 26 (base 10) |
Willpower | 37 (base 13) |
Cunning | 55 (base 10) |
Resources
Life | 1460/1460 |
Stamina | 224/224 |
Healing Factor | 1.2 |
Regeneration | 7.2885201080068 |
Speed
Mental | -10% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | -4 |
Infravision | 11 |
Offense: Mainhand
Damage | 258 |
Accuracy | 82 |
Crit Chance | 72% |
APR | 32 |
Speed | 1.11 |
Offense: Spell
Spellpower | 23 |
Crit Chance | 27% |
Speed | 1 |
Offense: Mind
Mindpower | 42.633333333333 |
Crit Chance | 20% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Offense: Damage Penetration
All | +10% |
Defense: Base
Armour (hardiness) | 102.4 (98.681318681319%) |
Defense | 46.683333333333 |
Ranged Defense | 53.35 |
Fatigue | 24 |
Physical Save | 69.025 |
Spell Save | 47.616666666667 |
Mental Save | 62.65 |
Defense: Resistances
All | + 15%( 70%) |
Defense: Immunities
Pinning Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Stun Resistance | 30% |
Instadeath Resistance | 100% |
Knockback Resistance | 30% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 16% for 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 700 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 409% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 540 damage for 5 turns. Its effects scale with your Constitution stat. |
Class Talents
Technique / Superiority | 1.60 |
| 3/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Technique / Two-handed assault | 1.60 |
| 5/5 |
| 1/5 |
| 4/5 |
| 1/5 |
Technique / Berserker's strength | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 1/5 |
Technique / Bloodthirst | 1.30 |
| 3/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Technique / Combat veteran | 1.60 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.60 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 4/5 |
Technique / Combat training | 1.60 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Daunting Presence |
talent | Berserker Rage |
talent | Precise Strikes |
talent | Shattering Impact |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You failed to protect the injured seer from death by Vege. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by rattlesnake. Escort: lone alchemist (level 3 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Dreadfell. Escort: lost anorithil (level 2 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by Wrathroot. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved Constitution by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 515. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | pair of dwarven-steel boots 'Glintquencher' (0 def, 4 armour) pair of dwarven-steel boots 'Glintquencher' (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +8 Str / +1 Cun / +8 Con Changes resistances: +3% light Changes resistances penetration: +5% light / +5% acid Changes damage: +8% physical Physical save: +10 Mental save: +19 Stamina each turn: +0.80 Maximum stamina: +28.00 Light radius: +3 Size category: +1 Activating this item is instant. It can be used to activate talent Heave, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 4 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | dwarven lantern 'Delokalthorek' dwarven lantern 'Delokalthorek'Infused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +10 Physical crit. chance: +4.0% Physical power: +10 Changes stats: +5 Cun / +7 Wil Changes resistances: +5% arcane / +6% cold / +3% light / +3% mind Changes resistances penetration: +10% all Changes damage: +3% mind Critical mult.: +20.00% Spell save: +9 Light radius: -5 Infravision radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | dragonslayer's dwarven-steel helm of the bounder (0 def, 4 armour) dragonslayer's dwarven-steel helm of the bounder (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +7 Str / +7 Dex Changes resistances: +9% acid / +10% fire / +8% lightning / +6% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
On fingers | Ring of the War Master Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Combat training +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Pugilism +0.30 Technique / Shield offense +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
On fingers | gold ring 'Zerular' gold ring 'Zerular'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 Armour: +10 Changes stats: +5 Str / +7 Dex / +6 Wil / +12 Cun / +2 Con Reduces incoming crit damage: 15.00% Mindpower: +10 Mental crit. chance: +3% Healing mod.: +10% Rings can have magical properties. |
Around waist | Emblem of Evasion Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% It can be used to activate talent Evasion (costing 27 power out of 30/30) : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 35% chance to completely evade them and granting you 39 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
In main hand | Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
On hands | Dakhtun's Gauntlets (0 def, 6 armour) Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Main armor | Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 Fatigue: +17% Effects when hit in melee: * 20% chance to cause random insanity Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 14 power out of 25/25) : Effective talent level: 2.0 Power cost: 14 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 7 Armour, 10 Defense and your attacks will gain 32% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Cloak | Voriranne the elven-silk cloak (24 def, 10 armour) Voriranne the elven-silk cloak (24 def, 10 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +10 Defense: +24 Changes stats: +4 Mag / +4 Wil Changes resistances: +15% lightning / +9% cold / +12% fire Physical save: +31 Spell save: +36 Mental save: +20 Maximum mana: +56.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons Physical save: +18 Mental save: +18 Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 9 power out of 48/48) : Effective talent level: 6.8 Power cost: 9 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 431.96 physical damage in a radius 9 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Warmaster Gnarg's Murderblade (60-96 power, 19 apr) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10% chance to send the wielder into a killing frenzy Damage against: +20% Living When wielded/worn: Changes stats: +15 Str / +5 Dex / +15 Con Reduced damage from: +20% Living Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons +0.20 Technique / Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage (Melee): +20 nature / +15 cold When wielded/worn: Accuracy: +10 Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 54 power out of 150/150) : Effective talent level: 3.0 Power cost: 54 out of 150/150. Range: 10 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 87.02. If this is used on a friendly target the cooldown is halved. The damage will increase with your Spellpower. The power of the tides rush through this trident. Tridents require the exotic weapons mastery talent to use correctly. |
Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con Physical save: +0 Spell save: +0 Mental save: +0 It can be used to activate talent Warshout (costing 41 power out of 45/45) : Effective talent level: 2.8 Power cost: 41 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 6. Any targets caught inside will be confused for 6 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
Scale Mail of Kroltar (10 def, 18 armour) Scale Mail of Kroltar (10 def, 18 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. When wielded/worn: Armour: +18 Defense: +10 Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Inferno (costing 45 power out of 80/80) : Effective talent level: 3.0 Power cost: 45 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 23.81 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
780 alchemist agate 780 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
12 lapis lazuli 12 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
11 opal 11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
voratun pickaxe of the Iron Throne (dig speed 11 turns) voratun pickaxe of the Iron Throne (dig speed 11 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str Maximum life: +35.00 Maximum stamina: +19.00 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
10 emerald 10 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
16 jade 16 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
12 turquoise 12 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 17 power out of 35/35) : Effective talent level: 2.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
50 alchemist bloodstone 50 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
6 bloodstone 6 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
5 fire opal 5 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
12 ruby 12 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
11 amethyst 11 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
3 moonstone 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
10 quartz 10 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
11 amber 11 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
7 citrine 7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Vege the Cornac Berserker level 31
3rd Flare 123rd year of Ascendancy at 21:04 see stats
By Vege the Cornac Berserker level 21
17th Regrowth 123rd year of Ascendancy at 01:15 see stats
By Vege the Cornac Berserker level 40
41st Regrowth 124th year of Ascendancy at 20:01 see stats
By Vege the Cornac Berserker level 46
9th Dusk 124th year of Ascendancy at 02:51 see stats
By Vege the Cornac Berserker level 34
36th Haze 123rd year of Ascendancy at 08:04 see stats
By Vege the Cornac Berserker level 30
1st Mirth 123rd year of Ascendancy at 10:05 see stats
By Vege the Cornac Berserker level 35
70th Haze 123rd year of Ascendancy at 22:08 see stats
By Vege the Cornac Berserker level 32
20th Dusk 123rd year of Ascendancy at 17:43 see stats
By Vege the Cornac Berserker level 33
37th Dusk 123rd year of Ascendancy at 06:26 see stats
By Vege the Cornac Berserker level 43
65th Regrowth 124th year of Ascendancy at 03:43 see stats
By Vege the Cornac Berserker level 15
67th Dusk 122nd year of Ascendancy at 21:30 see stats
By Vege the Cornac Berserker level 31
1st Mirth 123rd year of Ascendancy at 18:23 see stats
By Vege the Cornac Berserker level 39
38th Regrowth 124th year of Ascendancy at 23:31 see stats
By Vege the Cornac Berserker level 21
17th Regrowth 123rd year of Ascendancy at 01:44 see stats
By Vege the Cornac Berserker level 42
42nd Regrowth 124th year of Ascendancy at 04:29 see stats
By Vege the Cornac Berserker level 10
9th Mirth 122nd year of Ascendancy at 10:13 see stats
By Vege the Cornac Berserker level 20
58th Haze 122nd year of Ascendancy at 19:03 see stats
By Vege the Cornac Berserker level 30
48th Pyre 123rd year of Ascendancy at 12:56 see stats
By Vege the Cornac Berserker level 40
39th Regrowth 124th year of Ascendancy at 06:08 see stats
By Vege the Cornac Berserker level 42
64th Regrowth 124th year of Ascendancy at 16:13 see stats
By Vege the Cornac Berserker level 34
68th Dusk 123rd year of Ascendancy at 04:06 see stats
By Vege the Cornac Berserker level 27
51st Regrowth 123rd year of Ascendancy at 07:47 see stats
By Vege the Cornac Berserker level 34
68th Dusk 123rd year of Ascendancy at 04:51 see stats
By Vege the Cornac Berserker level 20
59th Haze 122nd year of Ascendancy at 07:41 see stats
By Vege the Cornac Berserker level 34
12nd Haze 123rd year of Ascendancy at 18:25 see stats
By Vege the Cornac Berserker level 45
58th Pyre 124th year of Ascendancy at 21:30 see stats
By Vege the Cornac Berserker level 30
69th Pyre 123rd year of Ascendancy at 15:18 see stats
By Vege the Cornac Berserker level 23
42nd Regrowth 123rd year of Ascendancy at 14:06 see stats
By Vege the Cornac Berserker level 6
3rd Mirth 122nd year of Ascendancy at 02:25 see stats
By Vege the Cornac Berserker level 21
17th Regrowth 123rd year of Ascendancy at 01:15 see stats
By Vege the Cornac Berserker level 28
43rd Pyre 123rd year of Ascendancy at 09:56 see stats
By Vege the Cornac Berserker level 45
59th Pyre 124th year of Ascendancy at 08:56 see stats
By Vege the Cornac Berserker level 21
13rd Regrowth 123rd year of Ascendancy at 03:54 see stats
By Vege the Cornac Berserker level 44
19th Pyre 124th year of Ascendancy at 19:17 see stats
By Vege the Cornac Berserker level 18
33rd Haze 122nd year of Ascendancy at 09:59 see stats
By Vege the Cornac Berserker level 31
2nd Mirth 123rd year of Ascendancy at 17:38 see stats
By Vege the Cornac Berserker level 20
59th Haze 122nd year of Ascendancy at 20:00 see stats
By Vege the Cornac Berserker level 24
44th Regrowth 123rd year of Ascendancy at 09:44 see stats
Log
Saving done.
Vege shrugs off the effect 'Poison'!
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 5 nature damage.
Vege shrugs off the effect 'Poison'!
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 6 nature damage.
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 5 nature damage.
Vege shrugs off the effect 'Poison'!
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 5 nature damage.
Vege shrugs off the effect 'Poison'!
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 7 nature damage.
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 8 nature damage.
Poisoned deep water poisons Vege!
Poisoned deep water hits Vege for 6 nature damage.