King Qwumbo the level 3 Cornac Arcane Blade by stormy21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp3 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life0/128
Mana42/42
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.596176403773 (32%)
Defense1
Ranged Defense1
Fatigue6
Physical Save11
Spell Save10
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Magical combat1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
3/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
3/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Xeruma the bee swarm uses Dominate.

King Qwumbo shrugs off the effect 'Dominated'!
Ran for 6 turns (stop reason: detrimental status effect).

Xeruma the bee swarm hits King Qwumbo for 16 physical, 6 nature, (22 total damage).
Xeruma the bee swarm uses Slash.

Xeruma the bee swarm hits King Qwumbo for 26 physical, 6 nature, (31 total damage).

King Qwumbo misses Xeruma the bee swarm.
Xeruma the bee swarm bites poison into King Qwumbo.

King Qwumbo is poisoned!

Xeruma the bee swarm hits King Qwumbo for 7 nature, 6 nature, (13 total damage).
Xeruma the bee swarm hits King Qwumbo for 17 physical, 6 nature, (23 total damage).

Poison from Xeruma the bee swarm hits
King Qwumbo for 7 nature damage.
King Qwumbo uses Infusion: Healing.

King Qwumbo stops being poisoned.

King Qwumbo receives 50 healing from Infusion: Healing.
King Qwumbo uses Infusion: Regeneration.

King Qwumbo starts regenerating health quickly.

Xeruma the bee swarm hits King Qwumbo for 14 physical, 6 nature, (20 total damage).
Xeruma the bee swarm hits King Qwumbo for 15 physical, 6 nature, (21 total damage).

Xeruma the bee swarm performs a melee critical strike against King Qwumbo!
King Qwumbo hits Xeruma the bee swarm for 3 physical, 10 fire (13 total damage).
Xeruma the bee swarm hits King Qwumbo for 24 physical, 6 nature, (30 total damage).
Saving game...