Yeek Yeek the level 1 Yeek Summoner by sukwendo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp1 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning17 (base 13)

Resources

Life70/70
Equilibrium18
Healing Factor1.0500647797655
Regeneration0.26251619494137

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage18
Accuracy15
Crit Chance5%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy15
Crit Chance5%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save5
Spell Save10
Mental Save22

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Resting starts...

The air bubbles are depleted!
Rested for 24 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: hostile spotted to the west (squid)).


Yeek Yeek summons a War Hound!
War hound hits Squid for 12 physical damage.
Squid misses War hound.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (squid)).

War hound hits Squid for 12 physical damage.
Squid misses War hound.

War hound hits Squid for 11 physical damage.

Squid hits War hound for 6 physical damage.
You collect a new ingredient:
vial of squid ink (1).
War hound hits Squid for 11 physical damage.
War hound killed Squid!

Resting starts...

Your summoned war hound disappears.
Rested for 2 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
Ran for 5 turns (stop reason: interesting terrain).