Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Nightmare Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 4 / 86% |
| Size | medium |
| Lifes / Deaths | Killed by cutpurse at level 4 on the 16th Voratun 122nd year of Ascendancy at 16:14 / 1 |
Primary Stats
| Strength | 16 (base 12) |
| Dexterity | 8 (base 10) |
| Constitution | 13 (base 10) |
| Magic | 12 (base 14) |
| Willpower | 28 (base 25) |
| Cunning | 10 (base 10) |
Resources
| Life | -11/171 |
| Equilibrium | 15 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -50% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 17 |
| Accuracy | 12 |
| Crit Chance | 2% |
| APR | 0 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 12 |
| Crit Chance | 2% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21.8 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 22.466898080789 (66.666666666667%) |
| Defense | 9.3 |
| Ranged Defense | 17.3 |
| Fatigue | 24 |
| Physical Save | 21.498325985448 |
| Spell Save | 23.423325985448 |
| Mental Save | 13.3 |
Defense: Resistances
| Cold | + 16%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 96 damage for 4 turns. Its effects scale with your Magic stat. |
Class Talents
| Spell / Eldritch shield | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen vines | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Stone Vines |
| beneficial effect | The target's skin turns to stone, granting 8 armour, 13 physical save and 13 spell save. Dwarven Resilience |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In off hand | iron shield (4 def, 2 armour, 9 dam, 16 block) iron shield (4 def, 2 armour, 9 dam, 16 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +16 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | shocking iron shield of cold resistance (+16%) (4 def, 2 armour, 9 dam, 17 block) shocking iron shield of cold resistance (+16%) (4 def, 2 armour, 9 dam, 17 block)Requires: - Strength 11 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +17 Damage when this weapon hits: +10 lightning When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Damage when the wearer hits(melee): 6 lightning Damage when the wearer is hit: 11 lightning Changes resistances: +16% cold Talent granted: +1 Block Handheld deflection devices |
Inventory
Newly picked up pair of iron boots (0 def, 3 armour)pair of iron boots (0 def, 3 armour) Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Newly picked up spiked rough leather armour of acid resistance (1 def, 2 armour)spiked rough leather armour of acid resistance (1 def, 2 armour) Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Damage when the wearer is hit: 11 physical Changes resistances: +15% acid A suit of armour made of leather. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Log
Your score multiplier increases by 0.1!
You defeat an experienced enemy!
Stone Vine from Hitomi hits White ooze for 13 physical, 7 arcane (20 total damage).
Talent Block is ready to use.
Dremling is seized by a stone vine.
Stone Vine from Hitomi killed White ooze!
Giant crystal rat misses Hitomi.
Stone Vine from Hitomi hits Giant crystal rat for 13 physical, 7 arcane (20 total damage).
Giant crystal rat activates Stone Skin.
Dremling is free from the stone vine.
Dremling misses Hitomi.
White ooze misses Hitomi.
Cutpurse hits Hitomi for 7 physical, 5 lightning, 14 physical, 4 lightning (31 total damage).
Hitomi hits Cutpurse for 11 lightning, 11 lightning (22 total damage).
Cutpurse is seized by a stone vine.
Your score multiplier increases by 0.1!
Stone Vine from Hitomi hits Giant crystal rat for 13 physical, 7 arcane (20 total damage).
Hitomi hits Giant crystal rat for 11 lightning damage.
Giant crystal rat hits Hitomi for 2 physical damage.
Hitomi killed Giant crystal rat!
Slinger activates Rapid Shot.
Dremling hits Hitomi for 6 physical damage.
Stone Vine from Hitomi hits Cutpurse for 13 physical, 6 arcane (19 total damage).
Hitomi hits Dremling for 11 lightning damage.
Giant crystal rat is seized by a stone vine.
Giant crystal rat misses Hitomi.
Cutpurse hits Hitomi for 8 physical, 5 lightning, 14 physical (27 total damage).
Hitomi hits Cutpurse for 11 lightning, 11 lightning (22 total damage).
Hitomi the level 4 dwarf stone warden was crushed to death by a cutpurse on level 3 of The Arena.
Cutpurse killed Hitomi!
