Shade the level 50 Whitehoof Necromancer by deucecaboose

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 3797%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 10)
Dexterity60 (base 46)
Constitution16 (base 10)
Magic109 (base 60)
Willpower51 (base 43)
Cunning70 (base 60)

Resources

Life945/945
Mana373/373
Soul10/10
Vim357/357
Healing Factor1.4970642637142
Regeneration12.076275225889

Speed

Mental0%
Attack0%
Movement+140%
Spell0%
Global+100%

Vision

Sight10
Lite-992.01840922737
Infravision10.58747822293
See Stealth55.524118639225
See Invisible67.524118639225
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage71
Accuracy37
Crit Chance39%
APR19
Speed1.00

Offense: Spell

Spellpower99
Crit Chance66%
Speed1

Offense: Mind

Mindpower74
Crit Chance19%
Speed1

Offense: Damage Bonus

Physical+69%
Lightning+35%
Cold+109%
Darkness+125%
Blight+64%
Arcane+46%
Fire+35%
All+31%

Offense: Damage Penetration

Darkness+53%
Physical+18%
Fire+28%
Arcane+40%
Cold+53%
All0%

Defense: Base

Armour (hardiness)93 (60%)
Defense66
Ranged Defense66
Fatigue6
Physical Save70
Spell Save61
Mental Save54

Defense: Resistances

Physical+ 43%( 70%)
Darkness+ 70%( 70%)
Light+ 51%( 80%)
Temporal+ 51%( 70%)
Fire+ 38%( 70%)
Arcane+ 41%( 70%)
Cold+ 70%( 70%)
All+ 30%( 70%)

Defense: Immunities

Teleport Resistance47%
Silence Resistance100%
Bleed Resistance100%
Confusion Resistance96%
Instadeath Resistance100%
Stun Resistance82%
Poison Resistance100%
Blind Resistance24%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.30
3/5
1/5
1/5
1/5
Spell / Nightfall1.30
5/5
3/5
1/5
1/5
Spell / Dreadmaster1.40
1/5
1/5
1/5
1/5
Spell / Age of dusk1.30
5/5
1/5
1/5
3/5
Spell / Grave1.30
5/5
5/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
5/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
2/5
1/5
Spell / Animus1.30
1/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
3/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
5/5
Race / Whitehooves1.20
5/5
2/5
1/5
1/5
Spell / Necrosis1.30
3/5
3/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Shade the Whitehoof Necromancer level 50
26th Destruction 124th year of Ascendancy at 19:33
see stats
A View From The Gallery (Insane (Roguelike) difficulty) Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Shade the Whitehoof Necromancer level 46
11st Loss 124th year of Ascendancy at 20:39
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Shade the Whitehoof Necromancer level 13
33rd Retaking 124th year of Ascendancy at 09:19
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Shade the Whitehoof Necromancer level 36
41st Pain 124th year of Ascendancy at 03:17
see stats
Dethroned (Insane (Roguelike) difficulty) Vanquished the Glass Golem without letting it use the glass throne to heal.
By Shade the Whitehoof Necromancer level 47
13rd Loss 124th year of Ascendancy at 10:11
see stats
Do not go gentle into that good night (Insane (Roguelike) difficulty) Trapped John.
By Shade the Whitehoof Necromancer level 50
43rd Loss 124th year of Ascendancy at 18:31
see stats
Don't Poosh it! (Insane (Roguelike) difficulty) Killed Kelad in the lost land of Poosh.
By Shade the Whitehoof Necromancer level 41
27th Dearth 124th year of Ascendancy at 01:01
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Shade the Whitehoof Necromancer level 47
16th Loss 124th year of Ascendancy at 06:35
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Shade the Whitehoof Necromancer level 32
27th Pain 124th year of Ascendancy at 14:07
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Shade the Whitehoof Necromancer level 10
22nd Retaking 124th year of Ascendancy at 23:41
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Shade the Whitehoof Necromancer level 20
50th Retaking 124th year of Ascendancy at 15:38
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Shade the Whitehoof Necromancer level 30
35th Revenge 124th year of Ascendancy at 07:19
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Shade the Whitehoof Necromancer level 40
52nd Pain 124th year of Ascendancy at 15:15
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Shade the Whitehoof Necromancer level 50
21st Loss 124th year of Ascendancy at 22:03
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Shade the Whitehoof Necromancer level 50
13rd Remembrance 125th year of Ascendancy at 19:18
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Shade the Whitehoof Necromancer level 39
52nd Pain 124th year of Ascendancy at 14:54
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Shade the Whitehoof Necromancer level 42
28th Dearth 124th year of Ascendancy at 00:48
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Shade the Whitehoof Necromancer level 22
52nd Retaking 124th year of Ascendancy at 01:01
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Shade the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 12:46
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Shade the Whitehoof Necromancer level 50
21st Remembrance 125th year of Ascendancy at 23:28
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Shade the Whitehoof Necromancer level 50
38th Loss 124th year of Ascendancy at 21:54
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Shade the Whitehoof Necromancer level 50
12nd Destruction 124th year of Ascendancy at 16:46
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Shade the Whitehoof Necromancer level 50
22nd Remembrance 125th year of Ascendancy at 08:33
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Shade the Whitehoof Necromancer level 36
41st Pain 124th year of Ascendancy at 02:53
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Shade the Whitehoof Necromancer level 17
47th Retaking 124th year of Ascendancy at 02:19
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By Shade the Whitehoof Necromancer level 46
12nd Loss 124th year of Ascendancy at 06:28
see stats

Log

There is an item here: The Black Maul (70-105 power, 15 apr)
There is an item here:
Scale Mail of Kroltar (10 def, 18 armour)
There is an item here:
Band of Protection
There is an item here:
Starcaller (25-30 power, 4 apr, physical element)
There is an item here:
Staff of Bones (20-24 power, 4 apr, cold element)
There is an item here:
Core of the Forge (24-26 power, 40 apr, dreamforge damage)
There is an item here:
Latafayn (68-109 power, 5 apr)
There is an item here:
voratun greatmaul 'Noonhunter' (71-106 power, 4 apr)
There is an item here:
Frozen Shards (25/25, 32-38 power, 15 apr)
There is an item here:
Anyzilablek (19/19, 72-86 power, 15 apr)
There is an item here:
Getudir
There is an item here:
Summertide (17 def, 15 armour, 260 block)
There is an item here:
Breath of Eyal (10 def, 10 armour)
There is an item here:
Ivita the elven-silk robe (15 def, 0 armour)
There is an item here:
Pressurizer (8 def, 0 armour)
There is an item here:
Plague-Fire Sceptre (24-29 power, 4 apr, physical element)
There is an item here:
Nithan's Force
There is an item here:
Shantiz the Stormblade (15-20 power, 20 apr)
There is an item here:
Scattermind (20/20, 17-20 power, 7 apr)
There is an item here:
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)
There is an item here:
Pouch of the Subconscious (20/20, 38-46 power, 15 apr)
There is an item here:
Bladed Rift
There is an item here:
Korbek's Spyglass
There is an item here:
Warmaster Gnarg's Murderblade (60-96 power, 19 apr)
There is an item here:
Dagger of the Past (25-32 power, 20 apr)
There is an item here:
schematic: Payload
There is an item here:
Primal Infusion (affinity 15%; reduction 3; dur 4; cd 18)

Shade drops on the floor:
Blood of Life.