Arch the level 14 Cornac Archmage by rkfka7846

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp14 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution27 (base 27)
Magic44 (base 40)
Willpower21 (base 13)
Cunning11 (base 11)

Resources

Life-55/259
Mana109/288
Healing Factor1.44
Regeneration0.36

Speed

Mental0%
Attack0%
Movement-35%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible8

Offense: Mainhand

Damage38
Accuracy12
Crit Chance9%
APR7
Speed1.00

Offense: Spell

Spellpower38
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save22
Spell Save24
Mental Save23

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Silence Resistance21%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
2/5
Spell / Water1.40
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Staff combat0.80
1/5
3/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect

Quests

done
done
done
active
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Arch the Cornac Archmage level 10
2nd Dusk 122nd year of Ascendancy at 11:17
see stats

Log

Weirdling Beast hits Arch for 0 mind damage.
Weirdling Beast casts Manathrust.

Weirdling Beast hits Arch for 0 arcane damage.
Arch is returned to normal time.


Arch casts Rune: Shielding.

A shield forms around Arch.

Talent Feather Wind is ready to use.
Weirdling Beast stops surging mana.


Arch is encased in ice!

Something hits
Arch for (62 absorbed), 0 cold (0 total damage).
Arch shrugs off some effects!

Arch is free from the ice.


Arch casts Channel Staff.

Arch's Channel Staff hits Weirdling Beast for
(40 to bones), 0 arcane (0 total damage).
Talent Lightning is ready to use.
A part of Weirdling Beast's bone shield regenerates.


Arch casts Lightning.

Arch hits Weirdling Beast for (182 to bones), 0 lightning (0 total damage).
Weirdling Beast casts Starfall.

Arch is stunned!

Weirdling Beast hits Arch for (95 absorbed), 0 darkness (0 total damage).

The shield around Arch crumbles.


Weirdling Beast casts Bone Grab.

Saving game...