Czese The Slinger the level 10 Yeek Skirmisher by semka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSkirmisher
Level / Exp10 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity32 (base 28)
Constitution8 (base 10)
Magic10 (base 10)
Willpower30 (base 18)
Cunning30 (base 20)

Resources

Life171/171
Stamina174/177
Healing Factor1
Regeneration7.3416538834955

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage42
Accuracy43
Crit Chance10%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense22.35
Ranged Defense25.85
Fatigue1
Physical Save7
Spell Save14
Mental Save25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Trapping1.10
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
2/5
0/5
0/5
Technique / Tireless Combatant1.30
4/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Czese The Slinger the Yeek Skirmisher level 10
2nd Mirth 122nd year of Ascendancy at 12:56
see stats

Log

Talent Infusion: Healing is ready to use.
Talent Bash and Smash is ready to use.

Czese The Slinger uses Infusion: Regeneration.

Czese The Slinger starts regenerating health quickly.

Subject Z's creeping dark hits
Czese The Slinger for 16 darkness damage.
Talent Kneecapper is ready to use.

You are unable to move!

The dark tendrils dissipate.

Subject Z's creeping dark hits
Czese The Slinger for 16 darkness damage.
Czese The Slinger is no longer pinned.


Czese The Slinger picks up (c.):
cured leather armour of resilience (2 def, 4 armour).
Czese The Slinger picks up (a.):
Nightsong.
Czese The Slinger picks up (b.):
flaming steel dagger of massacre (16.5-21.45 power, 6 apr).
Czese The Slinger picks up (c.):
steel dagger of vileness (12-15.6 power, 6 apr).
Lore found:
Nightsong
You can read all your collected lore in the game menu, by pressing Escape.

Subject Z's creeping dark hits
Czese The Slinger for 16 darkness damage.
Talent Infusion: Wild is ready to use.

Czese The Slinger stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Resting starts...

Talent Tumble is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).